John Farrell
John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/



If Grimslingers represents all the best that can happen when Greenbriar Games publishes an independent game with high-quality art, this stands at the complete opposite of the spectrum. Of Dreams and Shadows, which I will abbreviate to ODS for the sake of convenience, starts out with a bang that slowly
by John Farrell
If you’ve ever wanted to plow through hundreds of deep ones on the back of a machine gun-toting mech only to hop out of it, teleport around, and fire off a death ray while radiating poison and generating a lightning storm, you now have your chance. It’s moments
by John Farrell
I’ve never seen such an amazing game wrapped up in such a lackluster package in all my life. The Genesys RPG system is one of the best designed breaths of fresh air the market has had in years, but this core book comes off as a cynical attempt to
by John Farrell
I think we’ve found a winner in the contest for best one on one/team based/cooperative cat vampire shootout games. Grimslingers doesn’t sound like it will work until you dig into it and find how well crafted every piece of this game is. The basic combat is
by John Farrell
When last the Skaven began their march on the Old Empire, Vermintide quickly proved to be an engaging and creative romp in the Warhammer fantasy universe. It faithfully recreated the setting’s mixture of historical analogue, grimdark horror, and zany comedy. It accomplished all of this while following in the
by John Farrell
Remember when I said that Starfinder felt like a half measure? It turns out this is why. Pathfinder Second Edition was announced recently, setting the tabletop gaming world abuzz with discussion, enthusiasm, and some frustration. I am not alone in feeling that we were told this wouldn’t happen, and
by John Farrell
Roll20 is about to receive a huge boost to its library with Pathfinder and Starfinder content. With years of adventure paths for the former and new material being released regularly for the latter, Roll20 will be a welcome home for this grid-hopping, token using content. I will be pleased to
by John Farrell
The Alien Archive is more than just a monster manual for Starfinder. I mean both a literal and philosophical sense. As a book, it expands beyond a listing of aliens for your parties to engage with. It also works hard to make a case for Starfinder’s design philosophy, and
by John Farrell