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John Farrell

John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/

Location Pennsylvania
Number of Articles 257
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John Farrell's Work 257 Articles
Reviews   -   Jul 26, 2018 Let sleeping Antediluvians lie-Vampire the Masquerade: 5th Edition review
Let sleeping Antediluvians lie-Vampire the Masquerade: 5th Edition review

It’s truly remarkable that they managed to mess this up so completely. Look, I had an intro ready to go that would lay out how Vampire the Masquerade changed gaming and, to a lesser extent, society when it came out, but this newest incarnation is such an offense to

by John Farrell
Reviews   -   Jul 18, 2018 Ride by this one–Kids on Bikes review
Ride by this one–Kids on Bikes review

It’s a vibrant time for roleplaying as mystery-solving children in settings influenced by media from the 1980s. Not the 1980s themselves, just certain cultural touchstones that came from it, and the difference is a selective memory about what the age was actually like for children. Just last week I

by John Farrell
Reviews   -   Jul 09, 2018 Hope and sincerity in a dark world–Tales From The Loop review
Hope and sincerity in a dark world–Tales From The Loop review

Nostalgia is a strange thing. While it can easily take you to a warm, familiar place, its simple power over the subconscious is often manipulated for cheap profits from artists seeking to capitalize on the most innocent of emotions. Especially at this, the height of the 80s craze, we have

by John Farrell
News   -   Jun 10, 2018 Slick moves, decadent lighting, and plenty of metal in Microsoft’s Cyberpunk 2077 E3 trailer
Slick moves, decadent lighting, and plenty of metal in Microsoft’s Cyberpunk 2077 E3 trailer

CD Projekt Red hasn’t let us down yet, and the transition from adapting The Witcher to adapting the Cyberpunk series hopes to change the gaming world yet again. The E3 trailer is light on story information but relied hard on showing off the Xbox One’s graphical capability, and

by John Farrell
News   -   Jun 10, 2018 The seas grow wider–Cursed Sails and Forsaken Shores coming to Sea of Thieves
The seas grow wider–Cursed Sails and Forsaken Shores coming to Sea of Thieves

Sea of Thieves had a weak opening, but Rare has since dedicated itself to providing the game with content. Fresh off of the Hungering Deep, two new content packs are inbound for the high seas. Islands of flame and darkness swirl over (literal) skeleton crews in this E3 announcement trailer.

by John Farrell
Reviews   -   Jun 02, 2018 The detail in the devils–Mordenkainen’s Tome of Foes review
The detail in the devils–Mordenkainen’s Tome of Foes review

Mordenkainen’s Tome of Foes is more than a standout explanation of planar conflicts; it’s a culmination of Wizard’s philosophy of design, providing us with a book that functions as compelling lore, new character options, and a wealth of monsters to fill out our game worlds. This shapes

by John Farrell
Reviews   -   May 19, 2018 All flash, little substance—Genesys: Realms of Terrinoth review
All flash, little substance—Genesys: Realms of Terrinoth review

I continue to be less than impressed with Fantasy Flight’s introductory releases for the Genesys system. While the core book was mechanically sound boasting a flexible, cinematic system with the right balance between narrative resolution and character options, I found it lacking in material and substance, especially for the

by John Farrell
Interviews   -   May 06, 2018 GROWL and the next phase of social deduction games–Joey Vigour Interview
GROWL and the next phase of social deduction games–Joey Vigour Interview

There is something so compelling about the paranoia and unpredictability of a social deduction game. GROWL, in its final days on Kickstarter at time of writing, explores these themes by giving players the ability to secretly influence one another’s identities as the game progresses. Werewolves try to proliferate as

by John Farrell
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