John Farrell
John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/



I found the core book for Tales From the Loop to be a refreshing surprise, and things have only gotten better from there. Just recently the series got picked up for a television program, which will boost its visibility substantially and hopefully get some more people interested in gaming. Our
by John Farrell
It’s officially time to start getting excited about the new edition of Pathfinder. I, like many of you, wanted to remain healthily skeptical until we had seen more of Paizo’s direction with its flagship line. While we had reason to hold that skepticism, the playtest documents I have
by John Farrell
It’s truly remarkable that they managed to mess this up so completely. Look, I had an intro ready to go that would lay out how Vampire the Masquerade changed gaming and, to a lesser extent, society when it came out, but this newest incarnation is such an offense to
by John Farrell
It’s a vibrant time for roleplaying as mystery-solving children in settings influenced by media from the 1980s. Not the 1980s themselves, just certain cultural touchstones that came from it, and the difference is a selective memory about what the age was actually like for children. Just last week I
by John Farrell
Nostalgia is a strange thing. While it can easily take you to a warm, familiar place, its simple power over the subconscious is often manipulated for cheap profits from artists seeking to capitalize on the most innocent of emotions. Especially at this, the height of the 80s craze, we have
by John Farrell
CD Projekt Red hasn’t let us down yet, and the transition from adapting The Witcher to adapting the Cyberpunk series hopes to change the gaming world yet again. The E3 trailer is light on story information but relied hard on showing off the Xbox One’s graphical capability, and
by John Farrell
Sea of Thieves had a weak opening, but Rare has since dedicated itself to providing the game with content. Fresh off of the Hungering Deep, two new content packs are inbound for the high seas. Islands of flame and darkness swirl over (literal) skeleton crews in this E3 announcement trailer.
by John Farrell
Mordenkainen’s Tome of Foes is more than a standout explanation of planar conflicts; it’s a culmination of Wizard’s philosophy of design, providing us with a book that functions as compelling lore, new character options, and a wealth of monsters to fill out our game worlds. This shapes
by John Farrell