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Jackson Lustberg

Jackson is a fan of Battlefield, Fallout, Warhammer Fantasy, and indie horror games. If there's an indie with environmental storytelling, you can bet Jackson will be wandering around in it for hours.

Number of Articles 149
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A Kay Purcell
A Kay Purcell 317 Articles
Abdul Saad
Abdul Saad 55 Articles
Jackson Lustberg's Work 149 Articles
News   -   Jun 07, 2025 Town to City demo now available on Steam
Town to City demo now available on Steam

Check out this cozy city builder

by Jackson Lustberg
Previews   -   May 30, 2025 Mycopunk preview — High-octane anti-fungal fun
Mycopunk preview — High-octane anti-fungal fun

Blast modular fungi mechs for a shady corporation

by Jackson Lustberg
Previews   -   May 22, 2025 Crimson Desert preview — Elegance that goes beyond visuals
Crimson Desert preview — Elegance that goes beyond visuals

Fluid graphics and combat are core to this game featured at PAX East

by Jackson Lustberg
Previews   -   May 19, 2025 Net.Attack() preview — Code your own attacks
Net.Attack() preview — Code your own attacks

Weaponize code in this bullet heaven game that was featured at PAX East

by Jackson Lustberg
Previews   -   May 13, 2025 On Any Journey preview [PAX] — Show don’t tell
On Any Journey preview [PAX] — Show don’t tell

A cozy game with an important message

by Jackson Lustberg
Previews   -   May 13, 2025 Hank: Drowning On Dry Land preview [PAX] — Drunk time traveler vs evil mastermind
Hank: Drowning On Dry Land preview [PAX] — Drunk time traveler vs evil mastermind

All the style and story of a comic book with 4D time-bending gameplay

by Jackson Lustberg
Previews   -   May 12, 2025 Sodaman preview — A refreshing bullet heaven roguelike
Sodaman preview — A refreshing bullet heaven roguelike

Sodaman's meta progression and in-match-buffs fuel deep build creation

by Jackson Lustberg
Previews   -   May 05, 2025 WAR RATS: The Rat em Up preview — Reviving a genre with exceptional style
WAR RATS: The Rat em Up preview — Reviving a genre with exceptional style

When I was a kid, I used to play tons of side-scroller MOBAs on my phone. The genre’s basic premise is that there are two opposing sides with bases at either end of a 2D map, belonging to the player and AI opponent respectively. Whichever team destroys the other’

by Jackson Lustberg
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