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Eric Van Allen

Number of Articles 188
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Eric Van Allen's Work 188 Articles
Reviews   -   Dec 28, 2015 Always be clearing — Amplitude review
Always be clearing — Amplitude review

Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the music playing, it was a major step forward in showing that you didn’t need a dance pad peripheral to

by Eric Van Allen
Features   -   Dec 28, 2015 GT Game of the Year 2015 — Day 1
GT Game of the Year 2015 — Day 1

This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six

by Eric Van Allen
Reviews   -   Dec 16, 2015 Hatoful holiday cheer — Hatoful Boyfriend: Holiday Star review
Hatoful holiday cheer — Hatoful Boyfriend: Holiday Star review

Hatoful Boyfriend was one of the stranger games I played this year. Both a silly tale of a human girl going to school with, and consequently falling in love with, pigeons, and a striking commentary on visual novels as a whole, it managed to parody many aspects of the genre

by Eric Van Allen
Reviews   -   Dec 16, 2015 A sluggish march forward — Dynasty Warriors 8 Empires for Vita review
A sluggish march forward — Dynasty Warriors 8 Empires for Vita review

The Dynasty Warriors experience is one that seems best-suited to portability. It thrives in quick bursts of action, occupying your hours with numbing yet cathartic chaos, and tons of replayability in the many modes and maps available. Indeed, Dynasty Warriors 8 offered an engaging Warriors experience when it first released,

by Eric Van Allen
Previews   -   Dec 15, 2015 Exploring a corrupted world with isometric Souls-inspired Eitr
Exploring a corrupted world with isometric Souls-inspired Eitr

In Norse mythology, the word “eitr” refers to a substance that is the source of all living things, yet is also corrupting and poisonous to all that touch it. This was part of the inspiration for Eitr, an isometric action game from Eneme Entertainment, that would fall under the common

by Eric Van Allen
Previews   -   Dec 15, 2015 Geometric rhythm meets multiplayer mayhem in Just Shapes & Beats
Geometric rhythm meets multiplayer mayhem in Just Shapes & Beats

Throughout the Playstation Experience, there was always one booth pumping music, with a single TV that was always occupied. After listening to it for the better part of a day, our curiosity finally gave in and our team wandered over to play. It was the first of many sessions that

by Eric Van Allen
Previews   -   Dec 11, 2015 Peering into the abyss with retro action platformer Chasm
Peering into the abyss with retro action platformer Chasm

Metroidvania is a term that gets a little over-used. It isn’t very descriptive and demands knowledge of two games and their inner machinations to understand. However, it does aptly describe the relationship between this last year’s Axiom Verge and the upcoming Chasm. “If Axiom Verge is more Metroid,

by Eric Van Allen
Previews   -   Dec 09, 2015 A city of intrigue, art and murder unmasked in Masquerada: Songs and Shadows
A city of intrigue, art and murder unmasked in Masquerada: Songs and Shadows

One of my favorite parts of a new role-playing game is getting absolutely lost in the universe. The best RPGs, in my opinion, have lore that begs to be dove into, with vibrant and interesting characters that are all unique, yet cohesive and part of the grand picture. When I

by Eric Van Allen
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