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Eric Van Allen

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Eric Van Allen's Work 188 Articles
Reviews   -   Oct 22, 2015 Someday, we will foresee obstacles — Life is Strange Episode 5 “Polarized” review
Someday, we will foresee obstacles — Life is Strange Episode 5 “Polarized” review

This is part five of our coverage of Life is Strange, and the review score reflects the series as a whole. If you’d like to read the rest of our articles, you can check out our most recent impressions here. We’ve finally come to the last installment of

by Eric Van Allen
Features   -   Oct 19, 2015 Gaming Trend’s Games of the Quarter Q3 2015 — The home stretch

We’re closing in on the home stretch, and games are starting to blur together like faces in a mosh pit. This last quarter saw the launch of several highly anticipated sequels, some remakes, some re-releases, and one of the best damn indies you’ll ever play this side of

by Eric Van Allen
Reviews   -   Oct 19, 2015 Building a lasting Lego universe — LEGO Dimensions review
Building a lasting Lego universe — LEGO Dimensions review

Toys-to-life games haven’t managed to hook me in at all. The idea of game content tied to physical figurines was already a little sketchy, and when you start looking at the price tag of the figures, all the novelty of putting a figurine on a pedestal and seeing them

by Eric Van Allen
Reviews   -   Oct 19, 2015 Ideal framing — Fatal Frame: Maiden of Black Water review
Ideal framing — Fatal Frame: Maiden of Black Water review

Fatal Frame has always been a series that eluded me, spare the few hours I spent with Crimson Butterfly on the PS2 on a weekend video-store rental. The concept was always fascinating; you take on your aggressors, rather than run and hide, equipped with a camera that can see the

by Eric Van Allen
Reviews   -   Oct 06, 2015 Bubblegum fighter — Dengeki Bunko Fighting Climax review
Bubblegum fighter — Dengeki Bunko Fighting Climax review

All-star fighting games are nothing new to the genre, because they’re fairly easy to conceive and create. Take any number of cameo characters, define their fighting style (create one if necessary), and toss them in the ring. It’s wacky fun, but the problem is that the end result

by Eric Van Allen
Reviews   -   Sep 30, 2015 Underground-bound — Undertale review
Underground-bound — Undertale review

“Spiritual successor” is a fickle term. It denotes that a work is not part of an established canon, but cannot exist without that established effort preceding it. Undertale is a spiritual successor of many games – Earthbound, Chrono Trigger, even drawing inspiration from more modern indies like Cave Story. Yet Undertale

by Eric Van Allen
Reviews   -   Sep 29, 2015 Grinding for favor — Disgaea 5: Alliance of Vengeance review
Grinding for favor — Disgaea 5: Alliance of Vengeance review

If something ain’t broke, don’t fix it. That was the thought that kept returning to me every time I booted up Disgaea 5: Alliance of Vengeance. Everything from the characters, to the attacks and weapons, to the skills and even the overall aesthetic, reminded me time and time

by Eric Van Allen
Reviews   -   Sep 12, 2015 Tactical espionage brilliance — Metal Gear Solid V: The Phantom Pain review
Tactical espionage brilliance — Metal Gear Solid V: The Phantom Pain review

It’s 0200. Clouds move overhead in the distance, slowly closing in. It’s dark, but it will be light soon. I lay prone in the muddy sludge of an African wetland, as enemy forces pace slowly just a hair’s length above on planks spanning the ankle-high water. I’

by Eric Van Allen
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