Codi Spence



We all know the classic game of hide and seek from when we were kids. One person counts to a predetermined number with their eyes closed while the rest of the people hide. Once the countdown is over, it’s time to search for the hiders. That beloved game has
by Codi Spence
One thought that has likely crossed your mind at some point is “how could that have played out differently?” or at least some variation of the question. Most cases tend to be real life decisions like asking somebody out, deciding where to go after work, and so on, but this
by Codi Spence
When you think of early video games, Pong should be one that quickly comes to mind. That simple classic where two paddles move up and down in order to hit a ball bouncing back and forth between the two of them. If the ball passes one of the paddles, the
by Codi Spence
The standard formula for RPGs is that you are the hero on some sort of journey to save the world. It may be on a grander or smaller scale, but the point remains that you and a party of swordsmen, mages, archers, warriors, or whatever they may be, will travel
by Codi Spence
Dating is a big part of many people’s lives, so obviously they’d want everything to go well. They want to impress their date, make them laugh and smile, and hopefully make a connection in order to keep the relationship moving. There are a ton of dating video games,
by Codi Spence
They say that the best way to kill a snake is by cutting off its head. This phrase has been used as a metaphor and is represented in works of fiction and reality. For example, in the previous Zombie Army games, they believed that eliminating Hitler would destroy the undead
by Codi Spence
Video games come in all shapes and sizes, and offer a variety of different gameplay experiences to take part in. One of my favorite aspects of games is exploration. Some games make it a chore, but the ones that make it rewarding and enjoyable are the best. If the exploration
by Codi Spence
User-generated content has become an integral part of the gaming community, whether it be mods, level or stage creations, or even entire games. This content started small in the early days, but has blossomed into something much more, especially with the release of games like Super Mario Maker and its
by Codi Spence