Chris Hinkes
![Kinfire Delve: Callous’ Lab review — The final piece](/content/images/size/w150/2025/02/img_e6084.jpg)
![Joyride: Survival of the Fastest review — Let’s go for a spin](/content/images/size/w600/2025/02/img_e6164.jpg)
Joyride: Survival of the Fastest is a two to four player combat racing game. The goal is always to be the first to cross the finish line, usually through a two or three lap track. What sets it apart from most racing games is that you can cross checkpoints in
by Chris Hinkes![Kinfire Delve: Callous’ Lab review — The final piece](/content/images/size/w600/2025/02/img_e6084.jpg)
Callous’ Lab is the final standalone card game in the Kinfire Delve trilogy. With this, we have all six of the heroes from the Kinfire Chronicles universe. We also get one final dungeon and boss to give us our greatest challenge yet! You can read about the core mechanics in
by Chris Hinkes![First exposure—A preview of prototype games from Gen Con 2024](/content/images/size/w600/2025/02/gt-unpub-gencon.jpg)
This year, I once again had the opportunity to visit the First Exposure playtest room at Gen Con. I got to try out four different games, each at varying stages of development, ranging from early prototypes to nearly final quality. Here’s what I was able to check out! Chrono
by Chris Hinkes![World Wonders: Mundo Wonders Pack review — A mini review for a mini expansion](/content/images/size/w600/2025/02/img_e5852.jpg)
My primary complaint with World Wonders was that there aren’t enough monuments. At higher player counts, which I think the game plays best at, you could very easily run out of monuments to build half way through the game. For a game that is heavily focused on building these
by Chris Hinkes![Star Trek: Away Missions review — Beam me up, Geordi](/content/images/size/w600/2025/02/img_5760.jpg)
Star Trek: Away Missions is a two player competitive, expandable tactical skirmish game set in the Next Generation universe. The core game has the Federation facing off against the Borg. Unlike most skirmish games, combat isn’t necessarily required. This is both interesting and a potential problem. This derelict star
by Chris Hinkes![World Wonders review — More enjoyable than the average tile laying game](/content/images/size/w600/2025/02/img_5718.jpg)
I enjoy heavy games. For example, I love to play A Feast For Odin, another tetromino placement game. World Wonders is not heavy, and yet it has some economic and logistic features that make it very enjoyable for its weight. In World Wonders you’ll be spending your limited resources
by Chris Hinkes![Kinfire Delve: Scorn’s Stockade review — A standalone expansion done right](/content/images/size/w600/2025/02/img_5712.jpg)
Scorn’s Stockade is the second standalone set in the Kinfire Delve trilogy. We already reviewed the first box, Vainglory’s Grotto, which you can read here. This review will cover the things that have been added or changed from the first game. Characters Scorn’s Stockade comes with two
by Chris Hinkes![Empire’s End review — A collection of all my favorite mechanics](/content/images/size/w600/2025/02/img_5685.jpg)
Most modern games take some influence from existing games, but Empire’s End seems to really embrace this. I certainly don’t think it is a bad thing, as long as there are some enjoyable, original mechanics mixed in as well. Components The rulebook is clear and concise. I never
by Chris Hinkes