There’s something amazing about using magic in VR. Maybe it’s because I love the idea of spellcasting, or maybe because, if done right, it can be incredibly immersive.
Long are the days gone where 3D platformers dominated the gaming space. They were the first real genre that got me into video games, around 20 years ago. First, it
Begin your adventure, progress until you die, repeat until bored — that’s how I treated roguelites in the past. For some reason, they’ve never appealed to me, but for
Swiss company, Eyeware, will showcase the Eyeware Beam at CES 2021, an app that turns your iPhone into an eye tracker, a head tracker, and a webcam. It’s designed
The days of Ready Player One are nearly upon us. As VR and AR content has been firmly established, and cheaper headsets are finally on the market, it was only
There’s something about the Lovecraftian genre that’s mysterious but intriguing, scary yet engrossing. Maybe it’s the man vs cosmos trope? Or maybe it’s the scariness of
I’m a sucker for satchels and sling bags. I’ve used a satchel since I started at university in 2016, and haven’t looked back since. Backpacks are great,
Walking simulators can be hit or miss. Games like The Stanley Parable are perfect walking simulators, as it focuses on telling a fun story rather than building on gameplay mechanics.
I’ve always seen Thief Simulator (2018) as being a strange game. It was unique enough to stand out, but it didn’t have enough gameplay elements to keep me