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Ben Lombardo's Work 93 Articles
Reviews   -   May 07, 2020 An immersive dive into the horrors of Nazi Germany – Through the Darkest of Times review
An immersive dive into the horrors of Nazi Germany – Through the Darkest of Times review

As is known, the Nazi regime and the effects of their rule was a period in human history of pure evil. Released after the war was documentation and imagery showcasing the horror of those seven years, and each of those stories helps the audience recognise how difficult it was to

by Ben Lombardo
Reviews   -   May 07, 2020 It’s right behind me, isn’t it? – Lies Beneath review
It’s right behind me, isn’t it? – Lies Beneath review

I’ll say it right now, I hate VR horror. It’s just way too intense, and I can barely focus on my task because of how stressed out I am. It’s a completely different feeling from playing a title like Outlast or Blair Witch because they’re only

by Ben Lombardo
Impressions   -   May 01, 2020 Become VR Sam Fisher — Espire 1 VR: Operative Assimilation Update Impressions
Become VR Sam Fisher — Espire 1 VR: Operative Assimilation Update Impressions

The last time I reviewed Espire 1: VR Operative was at its release. The first released build of the game was janky and difficult, even on the lowest difficulty. But, the heart was there, and the game had an obscene amount of content, so I gave it a 70. Today,

by Ben Lombardo
Reviews   -   Feb 09, 2020 Wait, is something behind me? — The Walking Dead: Saints & Sinners review
Wait, is something behind me? — The Walking Dead: Saints & Sinners review

You’re immediately thrown into the world of The Walking Dead, sitting on a skiff and gliding through a New Orleans’ lake; all the while you’re wonderfully introduced to the gritty and gruesome reality of the landscape. People are being executed, some are overcome by walkers, some lurk in

by Ben Lombardo
Reviews   -   Dec 27, 2019 Sneaking Through Too Many Bugs — Espire 1: VR Operative Review
Sneaking Through Too Many Bugs — Espire 1: VR Operative Review

We first got a glimpse of what to expect from this stealth-oriented VR title back in 2018 through Tripwire Interactive. What was originally expected to be released in September was held back due to performance errors through final testing. The public wasn’t given a beta build to mess with,

by Ben Lombardo
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