Austin Fern





I enter the night club, Little Vegas, and head upstairs to see Faran Brygo. He was sitting behind a desk with a picture of himself directly behind him. The music and drunk patrons are loud but far from my main concern. Brygo is a crook and this club is filled
by Austin Fern
Darkestville Castle is a point and click adventure game that had me laughing at jokes and being mildly annoyed by the controls. It is a point and click game on a console; they just never work as good as they do on PC. Darkestville Castle has you following the journey
by Austin Fern
I really like the Souls series. I’ve played and beaten everything from Demon Souls to Bloodborne. I love the series so much that I tend to be harsh towards other Souls-likes. I find most of them derivative and lacking any originality. Thankfully, I can’t say this about Hellpoint.
by Austin Fern
Othercide is a fantastic tactical rpg that will have you failing over and over again while loving every moment of it. This is a game where you use your failures to learn from your mistakes and grow stronger. Failure may sting, but it is essential for growth. After all, nobody
by Austin Fern
I like the idea of Carrion. A reverse horror game where you take control of the monster to terrify people? Yeah, that sounds great. It is a shame, then, that Carrion isn’t anything like that. It is more of a simple Metroidvania than anything else. It isn’t nearly
by Austin Fern
Hyper Scape is Ubisoft’s new entry in the battle royale genre that looks to differentiate itself from a cluttered genre by focusing on speed and mobility. I also hate its name. Hyper Scape. I keep wanting to call it Hyper Space. Thankfully, the gameplay itself is much better than
by Austin Fern
I enjoy competitive shooters. I was really into Overwatch when it first launched before eventually falling off. I’m back into Rainbow Six Siege after taking an extensive break. Now I play the more recent entry into the genre; Valorant.. All of these games have something in common outside of
by Austin Fern
Do Not Feed the Monkeys hits a little too close to home. I don’t need to be stuck to the screen playing a game about someone stuck to the screen. Do Not Feed the Monkeys certainly did keep me stuck to the screen. Watching these virtual people go about
by Austin Fern