Anthony Shelton
Radio personality exploring video games and the business decisions that allow the industry to thrive or fail. Most commonly found playing looter shooters, platformers, action, RPG, and racing games.



Developing DLC for games that entirely revolve around its mechanics has to be a tough effort. How do you create something that people are willing to pay without making it feel like the same ol’ thing they’ve been playing? Mr. X Nightmare answers that question and over-delivers. Mr. X
by Anthony Shelton
I hate referring to development as magic. It’s not. There’s smart people crunching numbers, testing for bugs, creating art, and so many other things. But what Turtle Rock Studios is creating with Back 4 Blood – a game that’s not set to launch until October – feels like magic.
by Anthony Shelton
During Day of the Devs this year, while I was multitasking on projects, an indie game appeared on screen and immediately caught my attention. It was monochromatic and yet had a captivating art style that was cute and simple. Most captivating though was the fact that you took pictures. There
by Anthony Shelton
It’s the inaugural episode of First-Person Perspective! Join me, Anthony Shelton, as I bring perspective to the hottest news and give my takes about the latest games. Sony lied about God of War: Ragnarok and we can't do anything | First-Person Perspective Episode 01 Watch this video on
by Anthony Shelton
After 40 hours, maxing out the available ranks, and spending over €100,000 of in-game currency buying clothes, I can confidently say Watch Dogs: Legion online lacks any reason to return, despite enjoying maxing out nearly everything. The online mode, released on consoles first and PC second (I played on
by Anthony Shelton
Tetris Effect: Connected continues the modern spin on the classic franchise. There’s still complicated concepts like T-spins, hard drops, and flipping Tetriminos forever just as it’s about to land, but the modernization hasn’t removed the simple core elements of Tetris’s design: easy on the eyes and
by Anthony Shelton
Back 4 Blood proves I’m not the smartest person in the room. I say that because if I were in charge of Turtle Rock Studios, the first game I would’ve created was a re-imagining of the zombie co-op game Valve has, basically, left for dead. Had Turtle Rock
by Anthony Shelton
Boot up Kirby Fighters 2 and boom! Title screen. Press start, boom! Menu. Choose a game mode, boom! Character selection screen. How quickly you move through everything to get to the fighting exemplifies how basic and uninteresting Kirby Fighters 2 is. Fighting in this Kirby brawler is so basic it
by Anthony Shelton