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A Kay Purcell

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A Kay Purcell's Work 317 Articles
Previews   -   Mar 19, 2019 ‘Till morning comes, let’s tessellate — Ingress the Animation
‘Till morning comes, let’s tessellate — Ingress the Animation

Niantic Lab’s Los Angeles office was lit with shades of green and blue to celebrate the English debut of Ingress: the Animation. Pages of handwritten notes, typed reports, and newspaper clippings hung on the walls of the office, overlapped, connected by lines, scrawled graffiti, and overlaid by the clean

by A Kay Purcell
Reviews   -   Mar 19, 2019 Blocking the blues — Eagle Eyes blue light blocking computer glasses
Blocking the blues — Eagle Eyes blue light blocking computer glasses

People are spending more and more time staring at their screens, and gamers, who tend to use screens to work, play, and communicate, spend even more time than most. I’ve been dealing with insomnia most of my life, so when information about the blue-spectrum light which emanates from televisions,

by A Kay Purcell
Reviews   -   Feb 04, 2019 It’s my story now — LongStory Review
It’s my story now — LongStory Review

I’m always excited to review a dating sim; they’re so varied, so strange, and have such a passionate following. You never quite know if you’re going to date a dream daddy or a pigeon, find yourself in the middle of a problematic smut-fest or land somewhere in

by A Kay Purcell
Reviews   -   Jan 24, 2019 A tale of too much text — Legrand Legacy: Tale of the Fatebounds
A tale of too much text — Legrand Legacy: Tale of the Fatebounds

I’m one of those people who has been bitten by the JRPG bug. I just find something magical in the way a good JRPG combines an epic plot, unique characters, and battle systems. There’s nothing that makes me happier than playing a game which makes great use of

by A Kay Purcell
Features   -   Jan 22, 2019 Our hopes and dreams for Animal Crossing on the Switch
Our hopes and dreams for Animal Crossing on the Switch

We are fast approaching the end of January 2019, and we’re still severely lacking in a Nintendo Direct, one which will, presumably, come with more information about the Animal Crossing Switch game which was announced back in September. Meanwhile, we have nothing to do but wait, hope, and speculate.

by A Kay Purcell
Reviews   -   Nov 30, 2018 Memories of a dream — The First Tree
Memories of a dream — The First Tree

Dreams and memories have odd ways of intertwining, and that’s just what The First Tree is about. It’s a game about a man explaining a dream he had about a fox to his wife. You play as the fox, who wanders across various, gorgeous terrain in search of

by A Kay Purcell
Reviews   -   Nov 29, 2018 One tower to rule them all — Nairi: Tower of Shirin review
One tower to rule them all — Nairi: Tower of Shirin review

Few things in this world entice and frustrate me more than puzzle games, and Nairi: Tower of Shirin is no exception. This Kickstarter success story caught my eye with its quirky cast of characters, hand-drawn art, and the promise of a story which draws inspiration from a number of sources,

by A Kay Purcell
Previews   -   Nov 20, 2018 Your ride, your way — Ride 3 hands-on with game designer Federico Spada
Your ride, your way — Ride 3 hands-on with game designer Federico Spada

I got to sit down with Federico Spada, game and level designer at Milestone for a little hands-on time with Ride 3. We started out inside of “The House,” the main hub inside of Ride 3, where sweeping and dramatic camera angles highlight your main bike, your customizable avatar, and

by A Kay Purcell
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