We once again had the chance to talk to Connor Dougan about Madden this year, a lot of the things we discussed in last year’s interview about Madden NFL
When your game starts with every character you might pick being hung from the neck in the gallows, and everyone you don’t pick having their neck snapped after a
We all got to see the incredible gameplay walkthrough for Assassin’s Creed Shadows, but I got to see that same slice of content divvied up two more times. What
By now, you’ve probably seen the incredible 20 minutes of opening gameplay for Dragon Age: The Veilguard. In it, we are re-introduced to fan favorite returning characters like Varric,
During our preview for Call of Duty: Black Ops 6 (of which you can read our thoughts here), we had the opportunity to interview Matt Scronce (Associate Director, Design), and
I went into my preview for Zoochosis with no previous knowledge of the game past the interesting albeit horrifying art on the top of the Clapperheads area of the Summer
When Harmonium was announced, I got so excited, as did our lead editor David Burdette. So when we found out that the game was being shown at Summer Game Fest
On our final day at Summer Game Fest, I had the pleasure of interviewing Yannick Banchereau (Creative Director) and Radu Nedea (Producer) of the Division 2 about the upcoming new