Kingdom Hearts was a communal experience for me and my friends. We played the game at the same time, and discussed various plot points and secrets at extreme length. One
Isolation was once a thing we tried to stay away from. We longed for the companionship of others, the help to overcome difficult tasks. Over time, however, we’ve found
The end goal of all MMORPGs is to be the most powerful, but Skyforge takes that one step further: rather than tell the story of your adventures, Skyforge aims to
Playing The Inner World is a frustrating experience. This isn’t just because it suffers from an amateur lack of polish, but because even when the level design is unforgivably
Zelda: Breath of the Wild is an amazing game. I’ve played around 60+ hours of Nintendo’s flagship Switch title, and I still find myself enamored by new discoveries
Is there any more profound state of being than “hit and miss?” To not be terrible, but not great either, a dualistic order within which you can find almost the
999: Nine Hours, Nine Persons, Nine Doors, AKA 999, is a game I generally refer to as either “the best game no one’s played” or “that awesome visual novel
Have you ever wondered what it would be like to be an android trying to retake planet Earth from its alien invaders and their army of machine life forms? If
Have you ever played an old 8-bit style video game on a modern console in front of someone old enough to remember when that was the only option available?
Smashing its original goal of $60,000 CAD in just five days, Causal Bit Games has created a successful Kickstarter for its upcoming game Battle Princess Madelyn. We talk with
Roguelikes are becoming increasingly popular, especially in the world of indie gaming. Streets of Rogue, a game in early access on Steam developed by Matt Dabrowski and published by tinyBuild