Dungeons & Dragons has come a long way from its humble beginnings as a small pamphlet released in Wisconsin in 1974, now five decades later, the cultural phenomenon celebrates its 50th anniversary with a year long celebration which will kick off in March of 2024. This 50th anniversary celebration will
Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell, creator and lead designer, gave his insight on the nature of the market for a small press publisher, and our
Modiphius Entertainment Ltd. has announced their plans to publish a second edition of their popular Star Trek Adventures. Modiphius also announced plans to release a new core rulebook and a series of expansions later this fall. You can learn more about Star Trek Adventures below:
London, ENGLAND: Monday 26th February
Modiphius Entertainment Ltd. has announced their plans to publish a second edition of their popular Star Trek Adventures. Modiphius also announced plans to release a new core rulebook and a series of expansions later this fall. You can learn more about Star Trek Adventures below:
London, ENGLAND: Monday 26th February
Dungeons & Dragons has come a long way from its humble beginnings as a small pamphlet released in Wisconsin in 1974, now five decades later, the cultural phenomenon celebrates its 50th anniversary with a year long celebration which will kick off in March of 2024. This 50th anniversary celebration will
Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell, creator and lead designer, gave his insight on the nature of the market for a small press publisher, and our
Continuing my series of interviews with tabletop designers, I move from the therapeutic model of design to M. Allen Hall, a more recent entrant into the market. Starting out as a fantasy author, he was able to share insights on the differences in competition and production in the markets, and
Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on fire, I assure you.) These games focus on the emotional and experiential aspects of a character first, as opposed to
Free league recently announced that two new expansions will be released for Ruins of Symbaroum soon, including a 5E adaptation of the Symbaroum RPG: The Throne of Thorns Part I, which will be an epic campaign book serving as the beginning of a massive adventure chronicle, and The World of
PAX Unplugged 2023 was a bounty of knowledge, new faces, and great games. I spoke to someone at nearly every RPG booth, and I am following up with an interview series on the design and production of roleplaying games. Below you can find some highlights of games I saw and
Kicking off my first in a series of interviews with RPG designers, Stephen Dewey and I discussed the culture and practicalities of independent game production. He is best known for designing, writing, and producing Ten Candles, a tragic horror game which incorporates candles that are the only light you will