Diablo IV is a challenge to review. While its predecessors have been fairly straightforward affairs, with a linear story and builds that are more dependent on gear drops and loot
Whether you are a fan of Paul Verhoven’s absolutely magnificent camp-filled film, or Robert Heinlein’s original book which has little to do with the film beyond the name
Returnal is a fast-paced third-person shooter roguelike from developer Housemarque. The game was released exclusively for the PS5 almost two years ago to both critical and commercial success despite its
Square Enix has delivered some iconic, genre-defining tactical games. Titles like Final Fantasy Tactics, Chrono Trigger, Xenogears, Front Mission (which is also being remade!), The DioField Chronicles (review), Triangle Strategy
Going by the name alone, Ready or Not sounds more like a teen slasher horror flick than a tactical SWAT simulator, but having spent more than a few hours with
Hyperspace tears open and the Mothership, the Pride of Hiigara, slips through the spaces between spaces, spilling Corvettes, Destroyers, Heavy Cruisers, Carriers and more into carefully-planned formations. Without warning, the
My love for all things MST3K and then Rifftrax goes all the way back. I’ve watched Pumaman (or Pyuma man, if Donald Pleasence has anything to say about it)
We’ve had five mainline titles, as well as a handful of offshoot sniping games from Rebellion Developments in their quest to create the ultimate sniper game. With Sniper Elite
Praey for the Gods, impossible as it seems, was made for less than the marketing budget of any game on your shelf (less than 500k), and by just three people