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Battling opponents may be the focus of many deck-building card games, yet rarely do those games involve actual battles. SunTzuGames’ upcoming kickstarter, Burning Rome, puts the focus on the battlefield as you build decks using the ancient armies from the factions of Rome, Carthage, Celtiberia, or Gaetuli in quick skirmishes.
Sentinels of the Multiverse became such a hit that it created a brand new publisher. They are one of the true success stories of bringing their game to Gen Con and getting people to notice. They’ve had plenty of expansions come out for it, but now the system is
It’s impossible to understate the popularity of card games. For a medium that has been around for hundreds of years, it’s amazing to see the versatility a deck of cards can have; it proves the creativity that can be unleashed with the right combination of cards and imagination.
by Nick South
It’s impossible to understate the popularity of card games. For a medium that has been around for hundreds of years, it’s amazing to see the versatility a deck of cards can have; it proves the creativity that can be unleashed with the right combination of cards and imagination.
by Nick South
Battling opponents may be the focus of many deck-building card games, yet rarely do those games involve actual battles. SunTzuGames’ upcoming kickstarter, Burning Rome, puts the focus on the battlefield as you build decks using the ancient armies from the factions of Rome, Carthage, Celtiberia, or Gaetuli in quick skirmishes.
by Nick South
Sentinels of the Multiverse became such a hit that it created a brand new publisher. They are one of the true success stories of bringing their game to Gen Con and getting people to notice. They’ve had plenty of expansions come out for it, but now the system is
by Keith Schleicher
In a time that historians cement as the Dark Age, we find ourselves threatened by the agents of the dark itself. Witches have come to our village, and we must uncover and execute them before they destroy us. As the nights and deaths wear on, we find the conflict worsening.
by John Farrell
Tabletop Day is something that couldn’t have existed even a few years ago. The recent burst of excitement and energy for nerdy pursuits has been emboldening, and I was especially happy to see how vibrant my local design community is. Philadelphia’s own Redcap’s Corner, which is both
by John Farrell
I take it as a point of pride that many people I know have an instinctive fear of my voice whenever the pun train starts rolling. Things get off track, the bad jokes are full steam ahead, and for a good few minutes everyone gets increasingly steamed up as my
by John Farrell
After pushing back the monstrous hordes in Valeria: Card Kingdoms and exploring the wilds they left behind in Quests for Valeria, the time has come to rebuild the ravaged kingdom. A kingdom must have a capital, a fact the dukes and duchesses well know. Whoever readies their land for the
by John Farrell
The opening paragraph of Behind the Throne’s rulebook talks of secret organizations conspiring to manipulate courtiers as they strive to gather enough power to control the throne from the shadows. You wouldn’t be to blamed to think this Ares’ title is another sweeping epic in the likes of
by Nick South