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I have the sneaking suspicion that at some level, everyone imagines themselves to be a sort of stock picking savant. With a bit of capital to play with, they would inevitably turn out to be investing geniuses, passing the time (profitably) at the local coffee house while cackling over their
If you haven’t heard of Wattsalpoag Games, I wouldn’t be surprised. They don’t have big budget that companies like Asmodee and Iello have. However, they aren’t a company that you should ignore. Ed Glenn showed me several of their games like Jet Set, Switching Tracks, Buccaneer
Dimension is a very neat little puzzle that is ideal an ideal casual game: it is simple to understand and a lot of fun. In Dimension, each player will be building a pyramid of spheres according to certain randomly determined rules. Each player will have their own player board which
by Joshua Davis
Dimension is a very neat little puzzle that is ideal an ideal casual game: it is simple to understand and a lot of fun. In Dimension, each player will be building a pyramid of spheres according to certain randomly determined rules. Each player will have their own player board which
by Joshua Davis
I have the sneaking suspicion that at some level, everyone imagines themselves to be a sort of stock picking savant. With a bit of capital to play with, they would inevitably turn out to be investing geniuses, passing the time (profitably) at the local coffee house while cackling over their
by Kit Harrison
If you haven’t heard of Wattsalpoag Games, I wouldn’t be surprised. They don’t have big budget that companies like Asmodee and Iello have. However, they aren’t a company that you should ignore. Ed Glenn showed me several of their games like Jet Set, Switching Tracks, Buccaneer
by Keith Schleicher
If you’re like me – American – then you probably haven’t heard of the internationally famous crime fighting duo, Blake and Mortimer. Blissful ignorance should in no way prevent you from acquiring Blake & Mortimer: Witness, the game featuring the comic book characters by Belgian writer/artist Edgar P. Jacobs.
by Michael Eyre
If you’ve played board games, then you probably know about the dreaded “roll and move” game where luck determines who the winner is. While games like Formula D that have added some unique elements to the mechanic, there aren’t many designer games that use it. Matt Riddle and
by Keith Schleicher
Lanterns: The Harvest Festival is one of the most purely relaxing games I have played in a long while. If first time designer Christopher Chung was shooting for “sitting on a small dinghy in the middle of a quiet glassy lake while surrounded by colored glowing paper lanterns”, he really
by Kit Harrison
These days it’s easy for a game to have a zombie, sci-fi, or fantasy theme. While there is a bigger mix of of themes in the board game community, sometimes you are surprised by a game’s theme that you want to find out more about it. That’s
by Keith Schleicher
I enjoy the occasional glass of wine. I don’t know much about it though and truth be told I’m probably more of a beer drinker. Sometimes I’ll like one wine more than another, but most of the time I have basically the same reaction: “Pretty good!” Regardless
by Kit Harrison