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Interviews   -   Jun 16, 2014 Games are growing up this Fall with indie title Oscar
Games are growing up this Fall with indie title Oscar

The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar yet to be decided. As fortune would have it, the game met its humble $40,000 pledge goal and development

Previews   -   Jun 16, 2014 The Witness paves a brilliant path for the puzzle-exploration genre
The Witness paves a brilliant path for the puzzle-exploration genre

Jonathan Blow describes his upcoming game The Witness as “a world of stuff”. The meaning of this becomes clear as soon as you set foot onto the island. Go to one area and you encounter a barren fortress scattered with peculiar symbols. Another leads you into a lush forest filled

MOGA Rebel review
Reviews   -   Sep 22, 2014 MOGA Rebel review

It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just get a 3DS or a Vita?” And while yes, it’s true that a majority of mobile games implement their

by David Roberts
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Reviews   -   Sep 22, 2014 MOGA Rebel review
MOGA Rebel review

It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just get a 3DS or a Vita?” And while yes, it’s true that a majority of mobile games implement their

by David Roberts
Interviews   -   Jun 16, 2014 Games are growing up this Fall with indie title Oscar
Games are growing up this Fall with indie title Oscar

The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar yet to be decided. As fortune would have it, the game met its humble $40,000 pledge goal and development

by Sean Lama
Previews   -   Jun 16, 2014 The Witness paves a brilliant path for the puzzle-exploration genre
The Witness paves a brilliant path for the puzzle-exploration genre

Jonathan Blow describes his upcoming game The Witness as “a world of stuff”. The meaning of this becomes clear as soon as you set foot onto the island. Go to one area and you encounter a barren fortress scattered with peculiar symbols. Another leads you into a lush forest filled

by Nick Keller
Interviews   -   Jun 15, 2014 We discuss The Witness with Jonathan Blow

Jonathan Blow has been working on The Witness for five years now and it’s almost ready for release. We catch up with the outspoken game developer at E3 2014 for a quick refresher on what exactly The Witness is all about.

by Sean Lama
Reviews   -   Jun 05, 2014 Hitman GO — A perfect crime
Hitman GO — A perfect crime

The Hitman games have been headed in a logical direction over the past few years. A simple stealth-em-up formula that has been, for the most part, working. Then a game like Hitman GO comes out and changes the playing field entirely. It was a risky swing, but Hitman GO knocks

by Spencer Campbell
Reviews   -   May 29, 2014 Steelseries Stratus review
Steelseries Stratus review

iOS controllers haven’t exactly had the best run of luck lately. Whether they’re too damn expensive, or just plain not up to snuff, it’s been hard for hardcore gamers to find a controller solution that will let them play console-quality titles on their iPhone or iPad. Steelseries

by David Roberts
Interviews   -   May 21, 2014 We dive deep into Shadowgate with Design Director Karl Roelofs
We dive deep into Shadowgate with Design Director Karl Roelofs

We sat down with Karl Roelofs, Design Director at Zojoi to talk about their revival of the classic NES title, Shadowgate.  Coming to PC, Mac, iOS, and Android, this reimaging of the original brings with it all new content and a stunning uplift in graphical quality.  They’ve also brought

by Ron Burke
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