In SuperChargers, you play as a Skylander defending Skylands from the evil Kaos, who threatens the world with his “Doomstation of Ultimate Doomstruction,” which is capable of eating the sky.
Guitar Hero Live isn’t the game you might be used to, and for a good while that had me worried. You see, I’m a died-in-the-wool button-clicking Guitar Hero
Creating a video game experience that pleases wrestling fans is a difficult task, one that many cannot understand unless you are a true fan of the sport. Obviously, Japanese developer
Below is the full interview performed with Paolo Chikiamco…
First off, what was the inspiration for the development of the game?
I was always a fan of narrative-heavy, choice-significant games
I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based live-action gaming, but don’t call it Lazer
Your journey in Telltale’s Game of Thrones Episode two begins three days after the liberation of Yunkai by Daenerys Stormborn of House Targaryen. Like episode one and the namesake
Ubisoft has been absolutely blowing their competition away in terms of how they utilize the second screen experience. I took a break from the hands-on preview time for Assassin’s
Some iOS ports make perfect sense. If a game possesses simplistic controls that translate well, It is easy to imagine it sliding over to a portable device that everyone can
It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just
The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar
Jonathan Blow describes his upcoming game The Witness as “a world of stuff”. The meaning of this becomes clear as soon as you set foot onto the island. Go to