“Two Days Remain”. Every Zelda fan knows the sense of dread that crawls up your spine as you see this ominous countdown, knowing that the destruction of everyone and everything is inevitable. So it goes in Norse mythology as well, though Nords tend to welcome Ragnarok. In the Völsunga Saga,
Anyone who knows me knows that I’m all about narrative-heavy experiences; I feed on stories and thrive on new perspectives. But that itch—that occasional yet unbearable itch for a good dose of gratuitous action—it’s inescapable. Sometimes, I owe it to myself to push my beloved story-driven
The Alien franchise has not had the best luck, with some games being stratospherically amazing experiences, while others being abysmally bad. The Alien series is easily one of my favorite movie franchises, and by a wide margin. There is so much lore and worldbuilding to explore that even the missteps
When I first saw the trailer for Behind The Frame: The Perfect Scenery back at E3, I was both intrigued and bewitched by its showcase of Ghibli-esque visuals, the soft, peaceful soundtrack, and what looked like an interesting blend of both point and click and puzzle gameplay. I am pleased
The human mind. Within its curvaceous undulations hide wonders and terrors alike. Everything you could possibly imagine lies within this grey matter, even things you would rather not imagine. That’s where we come in – we face the demons other people can’t. Psychic secret agents dedicated to exploring the
When you think of tactical role-playing games with the slow and methodical turn-based system that accompanies them, you probably think of titles like Divinity: Original Sin and XCOM. They are, arguably, the heaviest of heavy hitters in this genre — a genre that has spawned countless clones. The Dungeon of Naheulbeuk:
The benchmark for any roguelite is how much it can pull you back in for “one more run.” Banners of Ruin succeeded in that regard for my first few hours of playing, but after that it quickly began to outstay its welcome. The main problem I have with Banners of
When I previewed Tormented Souls a few weeks ago, the first thing I noticed was its unnecessary nudity and the compromising act it has the main character commit within the first five minutes of the introduction. That problem is still very existent, and it is just another instance of the