Plenty of games have either taken inspiration from Diablo or been developed as direct successors to it. Most of them try to mimic its infinitely addictive gameplay, macabre art, and
You’ll pretty much know how you feel about Desert Child within the first 10 minutes. Not only because the game is so much about its style, which pervades everything
I’ve played every game in the Just Cause series, but never became a true believer until Just Cause 3, which gave me dozens of hours of enjoyment flying around
A few months ago, we reviewed Thronebreaker: The Witcher Tales for PC, most of which is applicable to the Xbox version. You can find that review here.
The console version
Ports of games are usually a good idea, as they offer more opportunities for gamers to play games on different systems. This is especially wonderful when certain titles are exclusive
I’ve always had a somewhat strained relationship with turn-based tactical games. In theory, the idea of coordinating a squad and cleverly using limited resources to overcome difficult opponents
Video games are weird in ways that still impress me. On the tasty end of that mad spectrum is Ultra Space Battle Brawl. Part tennis, part battle, and part halfway
Survivalism is a huge deal across the United States and beyond, but I have always seen it as gaming the system. Preparing for some unforeseen disaster scenario by stockpiling supplies
A pencil chewed up by an anxious adolescent, a beaten notebook opened to a (mostly) fresh page, and one uneventful lecture—the optimal conditions for every student’s favorite pastime:
Few things in this world entice and frustrate me more than puzzle games, and Nairi: Tower of Shirin is no exception. This Kickstarter success story caught my eye with its