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Reviews   -   Sep 20, 2020 Everyone has a plan until they’ve been hit — Shing! review
Everyone has a plan until they’ve been hit — Shing! review

As I finished Shing! and thumped my controller on my desk in relief, I was bummed by how much potential developer Mass Creation forfeited because they ignored or didn’t consider the decades of beat ’em ups before it; or even recent successes like Streets of Rage 4. Most of

by Anthony Shelton
Reviews   -   Sep 20, 2020 Not quite whole — Journey of the Broken Circle review
Not quite whole — Journey of the Broken Circle review

A nightly storybook or a kindergarten fairytale are two ubiquitous concepts that I think most of us can relate to. They’re an essential part of the world of literature serving as a lot of people’s first foray into recreational reading. Whether it’s the partly fascinating, partly horrifying

by Poch Saldana
Reviews   -   Sep 19, 2020 One does not simply walk out of Hades — Hades Review
One does not simply walk out of Hades — Hades Review

Many have tried to leave the underworld, all have failed. As Prince Zagreus, son of Hades, you’ll get out and die trying, over and over and over. Each attempt will grant you knowledge and strength, but what awaits you on the outside? Hades is the latest game from Supergiant

by David Flynn
Reviews   -   Sep 19, 2020 Red skies, Love Dies, truth hides — Paradise Killer Review
Red skies, Love Dies, truth hides — Paradise Killer Review

Island Sequence 24 is ending and the Syndicate Council has been murdered. Having been in exile for the past three million days, Lady Love Dies must discover the facts behind the murder, and determine her truth. Find evidence, interrogate suspects, and start the trial whenever you’re ready. It’s

by David Flynn
Reviews   -   Sep 15, 2020 Back to the Future meets Pacific Rim — 13 Sentinels: Aegis Rim Review
Back to the Future meets Pacific Rim — 13 Sentinels: Aegis Rim Review

There are very few games that actually take advantage of the interactivity of the medium – 13 Sentinels: Aegis Rim is one of those games. It’s divided into three distinct modes: Reminisce, where you play as one of the 13 protagonists; Destruction, which takes place at the end of the

by David Flynn
Reviews   -   Sep 14, 2020 Unfair fun — Spelunky 2 Review
Unfair fun — Spelunky 2 Review

How do you follow up perfection? Spelunky by Derek Yu is widely considered one of the greatest roguelikes of all time. Its controls are tight, level generation makes for unique but familiar areas to master, and enemies are all predictable and consistent so each death feels like your fault. The

by David Flynn
Reviews   -   Sep 14, 2020 These are the nights that never die — Avicii Invector: Encore Edition review
These are the nights that never die — Avicii Invector: Encore Edition review

One of the most bittersweet feelings in entertainment is finding an artist’s work when they’ve passed away. While you won’t see any new work in the future (barring some posthumous exceptions), it feels like a wonderful “in memoriam” presentation of the past. I had this mindset going

by Elisha Deogracias
Reviews   -   Sep 13, 2020 If Rube Goldberg made a puzzle game, it’d be a repetitive mess like this one – Relicta review
If Rube Goldberg made a puzzle game, it’d be a repetitive mess like this one – Relicta review

You know what I miss? A solid puzzler, the likes of which you’d find in The Talos Principle, Portal, even Human Fall Flat. These games have a cult following behind them, and two of them are still alive in the modding community. Relicta, developed by Mighty Polygon and published

by Ben Lombardo
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