In the Mechwarrior universe there are some pivotal moments that changed history for the entire Inner Sphere. If you aren’t a lore junkie, when House Davion’s Prince Hanse Davion and House Steiner’s Archon Melissa Steiner joined in marriage, Hanse offered Melissa the entire Capellan Federation as a
When the children of Midden come of age, they embark on a journey called the Gliding. They travel the world collecting masks, which each represent a different path in life they can choose at the end of their Gliding. In an Ibex village, a child named Sable is about to
There’s a difference between choices that change an outcome and choices we care about. The choices we care about are the ones that matter. Hindsight 20/20: Wrath of Raakshasa completely misses that distinction. It’s an action-adventure, choice-driven driven RPG that constantly presents high-stakes situations to make you
The metroidvania genre has come a long way from its humble beginnings in 1994 with Super Metroid and 1997 with Castlevania: Symphony of the Night. You could argue that the first Metroid in 1986 created the genre, but it wasn’t until the 90’s when the basic principles were
What do hypnotizing a man, unsheathing a sword, squeezing a toothpaste bottle, plugging a nostril, spinning a windmill, leveling scales, protecting cake from projectiles, balancing ice cream, cleaning a litter box, rock climbing, running a spotlight, and playing guitar have in common? They are all part of the over 200
It’s sad every time I’m reminded by newer generation stealth games that methodical stealth is dead; buried in a shallow grave by developers who have decided to move on to fast-paced, action-orientated games with a hint of stealth. Aragami 2 is no different in this regard, a highly
One of William Gibson’s quotes continues to swirl around in my head, and every year it becomes more true. “The future is already here — it’s just not very evenly distributed” describes the world in a very real way, but what happens when we answer those ethical and moral
I think it’s safe to say that Divinity: Original Sin 2 is one of the greatest RPGs ever made. Our own Editor in Chief gave the non-definitive edition a 95, and I completely agree with his opinion. Essentially, it’s only flaw is that it has so much to