Sometimes the best of intentions and ideas fizzle as you get into the details of completion. Overlight is just such a product; described in broad strokes, it’s a bold
As the apocalypse looms ever larger in America’s collective subconscious, it’s fitting that such a high quality RPG has come about to help us experience it at our
I found the core book for Tales From the Loop to be a refreshing surprise, and things have only gotten better from there. Just recently the series got picked up
It’s truly remarkable that they managed to mess this up so completely. Look, I had an intro ready to go that would lay out how Vampire the Masquerade changed
It’s a vibrant time for roleplaying as mystery-solving children in settings influenced by media from the 1980s. Not the 1980s themselves, just certain cultural touchstones that came from it,
Nostalgia is a strange thing. While it can easily take you to a warm, familiar place, its simple power over the subconscious is often manipulated for cheap profits from artists
Mordenkainen’s Tome of Foes is more than a standout explanation of planar conflicts; it’s a culmination of Wizard’s philosophy of design, providing us with a book that
I continue to be less than impressed with Fantasy Flight’s introductory releases for the Genesys system. While the core book was mechanically sound boasting a flexible, cinematic system with
Despite the dark style that suffused Of Dreams and Shadows’ visual design, I was less than enthused with its chance-based resolution mechanics. However much flair went into the writing and
Fresh off of Lankhmar, City of Thieves, Pinnacle Entertainment group is taking us out on the water to the Savage Seas of Nehwon. Nehwon is one of those settings whose
Grimslingers was a stylish, fully loaded experience when it first came on the scene, mixing supernatural horror and western-style comedy with bluffing mechanics to form a stylish game of dueling
If imitation is the best form of flattery, then the board gaming world is particularly ripe with adulation. The mechanics from popular games often end up in others. This isn’