The Oceania Expansion for Wingspan is the second expansion for the game and the first to introduce new mechanisms. As the title indicates, this expansion brings birds from Australia, New Zealand, and that region of the Pacific. These are colorful and interesting birds with vibrant art and fascinating facts. These
Knives in the night, poison in the banquet, conspiracy and betrayal abound. A revolution is brewing, and you are among the architects that pull the strings.
Usurp the King is a political strategy card game for between 2-5 players, designed by Dan Hundycz. Each player represents a noble family, looking
The priests of the sun and moon are in opposition, as they have been since Japan was raised from the ocean. The only way to decide the fate of Japan is to duel… by capturing yokai! Madoshi, designed by Dan Hyundicz, is a short 2 player game about using a
Ever heard of Tucker’s kobolds? You should. They’re one of the greatest legends in all of tabletop gaming. Back in the 80’s, a DM named Tucker jollied in tormenting his players with mere kobolds. His little kobolds, each with 1-4 hp, would set traps, shoot crossbows from
In my review for the base game, Tome: Light Edition, I illustrated a silly analogy about pokey brownies. Continuing said analogy, Tome: The Gold Codex, an expansion to Tome: Light Edition, slightly reduces the amount of cactus spines, thickens the brownies a bit, and adds several new flavors!
Included in
Mmmmmmm! What’s that smell? There! By the oven! A large tray of freshly baked brownies lulls me over, still warm and gooey. But, what’s this? Dozens of cactus spines perforate the surface. They’ll have to be removed before I can claim my fudgy prize. Several painful pokes
That Fantasy Flight Games would eventually come out with an expansion to the bounty hunter themed Star Wars: Outer Rim was a fairly forgone conclusion. Besides there being several more characters from the comics, cartoons, and live action series offerings on Disney+ that were definitely a perfect fit, the most
Growing up, a lot of the games I had were gimmicky dexterity games with titles that played on common phrases. Ants in Your Pants, where you flicked little plastic ants kind of like tiddlywinks into a big plastic set of pants with red suspenders. Break the Ice, where you hammered