When Arrakis was first announced a few months ago as a reskin/redesign of an ’80s area control game named Borderlands, I was pretty optimistic. Say what you will (and I have) about Gale Force Nine’s track record with their original designs, their success renovating the antique Dune speaks
The year is 1977 and the private sector is betting on the moon as the next big market. In order for that to happen, people need to live there, so some businesses have commenced the colonization of the moon. The game is LUNA Capital, designed by Jose Ramon Palacios and
I won’t even lie to you, at one point in my life, I thought I wanted to be a mailman. In elementary school, we were able to write letters to students in other classes and each classroom had their own address. I applied for and was given the job
Seemingly every game in the Star Wars universe has you playing as the hero. One Jedi against the empire, a squadron of resistance fighters against the first order, or a band of heroes stopping the spread of the empire across the galaxy. In classic movie trope fashion, the good guys
As a kid, I cut my board gaming teeth on American designs like Axis & Allies and various roll and moves, games that revel in their luck factors and random chance. As I tend more towards diceless euros nowadays, I can still appreciate the role that chance can play in
It is hard to stand out in a crowd with the vast amount of two-player card-based games out there. With the arrival of Riftforce in 2021 Capstone Games, Designer Carlo Bortolini, and Artist Miguel Coimbra seem to have built upon its success with Riftforce and have thus shown us what
Trying to fly a kite can be a frustrating feeling. Sometimes it soars upon the perfect breeze, but often ends up more like Charlie Brown’s efforts, hopelessly tangled in a tree. The game Kites can frequently end up in a tangled mess as you and your fellow players race
At first look, Wormholes appears unassuming, but its svelte box comes jam-packed with my favorite pickup and deliver game on the market. In my experience, the genre trends towards a rote loop of point A to point B movement that overstays its welcome. Wormholes avoids this by tossing a delicious