I always feel some amount of fear when I start playing a game that I’m looking forward to from a fledgling developer. Unlike AAA games that come out after
Plenty of games have either taken inspiration from Diablo or been developed as direct successors to it. Most of them try to mimic its infinitely addictive gameplay, macabre art, and
I think I’ve had a good laptop sampling pool — better than most I’d argue. I’ve recently owned high-end offerings from MSI, OriginPC, Microsoft, and Dell. I now
I’ve always had a somewhat strained relationship with turn-based tactical games. In theory, the idea of coordinating a squad and cleverly using limited resources to overcome difficult opponents appeals
Video games are weird in ways that still impress me. On the tasty end of that mad spectrum is Ultra Space Battle Brawl. Part tennis, part battle, and part halfway
Survivalism is a huge deal across the United States and beyond, but I have always seen it as gaming the system. Preparing for some unforeseen disaster scenario by stockpiling supplies
A pencil chewed up by an anxious adolescent, a beaten notebook opened to a (mostly) fresh page, and one uneventful lecture—the optimal conditions for every student’s favorite pastime:
Tabletop RPGs like Dungeons and Dragons have had a tremendous influence on their digital counterparts, from the creatures that inhabit their worlds down to the rules of the game and
It’s hard to know where best to start with a game like Battlefield V. While its direct competitors are slimming down and scaling back, the team at DICE is
Call of Cthulhu is a slow burn horror/detective RPG. There isn’t a horde of monsters or jumpscares interrupting the gameplay every couple minutes. No, instead it relies on
At E3 a few years ago, the CD Projekt Red team showed off a version of Gwent: The Witcher Card game, which included a single-player mode that featured a story,