I thought everything was perfect. I had strategically placed turrets and healing modules along my path to freedom. I had the rooms along my escape route lit up. I was
Frogs make for good video game fodder, as strange as that still may seem. Whether in battle, or crossing traffic, or assisting a hero through time, frogs always seem to
THQ had a fire sale of their licenses when they went out of business. The big publishers snapped up their biggest franchises like WWE. However, Nordic games purchased the rights
The platforming genre was what defined my early childhood. I have some fond memories of playing each and every Super Mario Bros. game all the way to completion. It’s
For all of Assassin’s Creed Unity’s posturing as a next-gen, connected, online experience, it still remains just as entrenched in its own history––for good and for ill.
I admit that I enjoy cooperative games because they are easier to play with non-gamer friends. While the games can sometimes be tougher to win, there’s nothing like celebrating
When you hear a new game is coming from Bioware, you brace yourself. This is a company that delivers compelling and interesting stories, where every companion is alive and so
Must a game be unique to be great? Can a game have all of the elements of greatness: fun and dynamic gameplay, solid storytelling and characters, and challenging obstacles that
I so often find myself utilizing less than ideal mechanisms for the enjoyment of music and game audio (my buzzing car stereo, rattling TV speakers, or the tinny whistles of
I made a lot of strange and entertaining comparisons during my time with Crowntakers. Among the first was Infinity Blade, where I originally encountered the now popular theme of playing