Making a video game can be a very tiring task, sucking many hours away as each day passes. Anyone that produces a playable product deserves some credit, but if that
Lost Dimension is, in many ways, a testament to the changes made in JRPG design over the past few years. Madness, paranoia, and a little bit of reading. Unassuming heroes
Tom Jolly’s games often make us feel clever, mean, lucky, as if we’re playing alternately at the expense and at the mercy of our friends. His designs give
Back in 2010, in one of the best years ever for game publishing, Marco Ruskowski and Marcel Süßelbeck partnered up with Wolfgang Panning to create Fresco, which was almost universally
Before we get started, let me say that you really should just stop reading this right now, get in your car, drive on down to your friendly neighborhood game store
Dimension is a very neat little puzzle that is ideal an ideal casual game: it is simple to understand and a lot of fun. In Dimension, each player will be
When Sony and Microsoft announced their new consoles the first thought I had was that the anemic hard drives must have saved them literally tens of dollars. 500GB of space
One minute you are an inspector attempting to deduce the identity of a killer, the next you are working to crack the safes of a casino, and after that you
When Crash Games launched Yardmaster Express on Kickstarter last year, I took my first dive into the genre of filler games. Filers are meant to be played in a handful
I have the sneaking suspicion that at some level, everyone imagines themselves to be a sort of stock picking savant. With a bit of capital to play with, they would
The Holy Grail. An almighty wish-granting device, able to fulfill any desire only for those who are worthy. War erupts every few generations of magi, pitting the major families of
Since most of my family hails from Wisconsin, I was born and raised into the cult following surrounding Mystery Science Theater 3000. A program about laughing at the corny goofiness