Few things in this world entice and frustrate me more than puzzle games, and Nairi: Tower of Shirin is no exception. This Kickstarter success story caught my eye with its
If someone ever tries to tell you that video games aren’t art, show them ABZÛ. Few games before have so vividly captured an experience. In the case of ABZÛ,
Persona 4: Dancing All Night was one of the weirdest rhythm games to come out in the past few years, mostly because the original game was a distinct JRPG with
I’ve never been quite so conflicted about a game as with World of Final Fantasy. On one hand, collecting and leveling up your Pokemon (dang it, I mean Mirages)
When Hitman (2016) was announced as an episodic game developed by a studio I’d never heard of called IO Interactive, I was skeptical, to say the least. To my
Cartoons have evolved tremendously over the years, making their way from being simplistic, black and white amusements to complex and colorful creations that grace our screens today. While today’s
With Fallout 76, Bethesda Softworks took one of its biggest leaps by tweaking the proven Fallout formula, and turning it into an online, multiplayer experience. It’s a move that
Tabletop RPGs like Dungeons and Dragons have had a tremendous influence on their digital counterparts, from the creatures that inhabit their worlds down to the rules of the game and
I’ve started to notice something about Marvel’s-Insomniac’s Spider-Man on PS4: This game based on a comic book is really starting to feel like a comic book, for