Starting the Bard’s Tale IV: Barrows Deep feels in many ways like opening a time capsule. Right from the title screen, the game is full of references and homages to previous entries in the decades-old series. Its combat and puzzles both harken back to an older age of PC
After covering games for two decades you can begin to sense when a game is ready and when it’s not. As I rode over to the studio with a few of the development team members to get my final hands-on time with Assassin’s Creed Odyssey ahead of the
Recently, I took a moment to sit down with Ubisoft Toronto to get a much closer look at Starlink Battle for Atlas. Before we kicked things off, we had a quick chat with Matthew Rose, Producer for the title. Starlink Battle for Atlas represents the first new IP built by
Destiny 2: Forsaken will be available for all brave guardians to experience starting tomorrow at 10 AM, but if you’re champing at the bit for some gunslinging, axe-smashing, grenade-tossing, face-punching action, then I’ve got you covered.
Spoilers to follow. You have been warned.
First up, a sneak peek
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
Transference does something special — it connects the observer with the protagonist and his family, and then uses that connection to draw you in before trying to scare the skin off of you. Games like this are the reason why VR is amazing, and also why studios like SpectreVision and Ubisoft
Rainbow Six Siege is a fantastic comeback story. The game came out on December 1st of 2015 and admittedly, it didn’t exactly capture the hearts and minds of shooter fans for a myriad of reasons including map design, stability, and variety. Fast forward coming up on three years later
The Total War series has provided hours upon hours of intense, strategic gaming over the years. These games have covered a variety of characters and settings, including Attila, Rome, and Napoleon, among others. Creative Assembly is moving the next game in the series to China with Total War: Three Kingdoms,
Starting the Bard’s Tale IV: Barrows Deep feels in many ways like opening a time capsule. Right from the title screen, the game is full of references and homages to previous entries in the decades-old series. Its combat and puzzles both harken back to an older age of PC
Starting the Bard’s Tale IV: Barrows Deep feels in many ways like opening a time capsule. Right from the title screen, the game is full of references and homages to previous entries in the decades-old series. Its combat and puzzles both harken back to an older age of PC
After covering games for two decades you can begin to sense when a game is ready and when it’s not. As I rode over to the studio with a few of the development team members to get my final hands-on time with Assassin’s Creed Odyssey ahead of the
Recently, I took a moment to sit down with Ubisoft Toronto to get a much closer look at Starlink Battle for Atlas. Before we kicked things off, we had a quick chat with Matthew Rose, Producer for the title. Starlink Battle for Atlas represents the first new IP built by
Destiny 2: Forsaken will be available for all brave guardians to experience starting tomorrow at 10 AM, but if you’re champing at the bit for some gunslinging, axe-smashing, grenade-tossing, face-punching action, then I’ve got you covered.
Spoilers to follow. You have been warned.
First up, a sneak peek
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
Transference does something special — it connects the observer with the protagonist and his family, and then uses that connection to draw you in before trying to scare the skin off of you. Games like this are the reason why VR is amazing, and also why studios like SpectreVision and Ubisoft
Rainbow Six Siege is a fantastic comeback story. The game came out on December 1st of 2015 and admittedly, it didn’t exactly capture the hearts and minds of shooter fans for a myriad of reasons including map design, stability, and variety. Fast forward coming up on three years later
The Total War series has provided hours upon hours of intense, strategic gaming over the years. These games have covered a variety of characters and settings, including Attila, Rome, and Napoleon, among others. Creative Assembly is moving the next game in the series to China with Total War: Three Kingdoms,