I didn’t think I’d ever be writing this. 2008 saw the release of Sudden Strike 3, but it wasn’t received well, having been criticized for terrible pathfinding
Vikings are badass. Full of giants, gods, elves, and dwarves, their mythology is too. These things are a natural foundation for video games. They provide a rich background and a
Okhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more
It’s no secret that MOBAs are immensely popular. With heavyweights like League of Legends, Smite, and DOTA 2, the genre has exploded in popularity. In fact, the upcoming DOTA
I think the meeting with the Thing Trunk team went a little like this: “Hey, what was awesome about the original Diablo?” to which somebody responded “The way monsters, crates,
Piloting mechanized rigs to fight against hordes of bug-like aliens is nothing new in the realm of real-time strategy, but combine the tactics of controlling a squad its individual units
It’s been twelve years since the first Dawn of War rampaged onto PC, bringing the Warhammer 40k tabletop fantasy game to life in brutal fashion. I was a fan
The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team
I love martial arts.
I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts.
But
My demo for STRAFE took place in a sun-beaten parking lot on day three of E3 (well, show floor day three, anyways). Inside a dimly lit trailer, with a fog