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Those who know me know I play a lot of Call Of Duty multiplayer. Honestly, if you just follow me on Twitter you probably know that. But one thing you definitely should know is that I’ve been ready for the next iteration of Modern Warfare since the franchise has
by David Burdette
Seems like everyone’s publishing traditional card games with modern game design additions nowadays, and SCOUT is Oink! throwing its hat in the ring, this time riffing off the rummy variant known in America as Thirteen. The two big twists are simple enough; Every card has a separate top and
by Nick Dubs
The demo table for BIGFOOT: Roll and Smash, from XYZ Game Labs, looked minuscule next to the looming monster-truck directly adjacent. The tires alone stood as tall as me! To our surprise, this monster-truck was the first monster-truck ever, Bigfoot, the very same truck featured on BIGFOOT’s box! I
by John Zimmerman
One of my favorite new themes at this year’s Gen Con belonged to Septima from Mindclash Games. In Septima, players lead their coven to prove their witchcrafting worth and succeed the high witch Septima. Crony shenanigans include harvesting herbs, brewing potions, healing townsfolk with said potions which may or
by John Zimmerman
We’ve been grooving to the beat with Just Dance for a while (since 2009, in fact), and while other dancing games have come and gone, Just Dance continues to absolutely dominate the rhythm space. Year after year, the team at Ubisoft has delivered fresh tracks, new dance moves, and
by Ron Burke
I remember when the tale of a plague riveted all of us gamers. And no, I’m not talking about 2020. A Plague Tale: Innocence launched in May of 2019 to incredible reviews (including ours), leading everyone to talk about the coming out party of Asobo Studio, the developer behind
by David Burdette
When Bernie of Dead Alive first pitched Omicron Protocol to me, it was as an entry point for the minis hobby, complete with design choices and innovations to make it more welcoming. Hex maps simplify movement, range, and line of sight, saving newcomers from having to buy tape measures or
by Nick Dubs
Terra Mystica is inarguably a monolith of a board game. Personally, it was the first heavyweight euro I encountered without the same appeal as an agricultural history textbook. However, it’s also inarguable that game design has progressed by leaps and bounds since its debut a decade ago. Developers have
by Nick Dubs
Those who know me know I play a lot of Call Of Duty multiplayer. Honestly, if you just follow me on Twitter you probably know that. But one thing you definitely should know is that I’ve been ready for the next iteration of Modern Warfare since the franchise has
by David Burdette
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Those who know me know I play a lot of Call Of Duty multiplayer. Honestly, if you just follow me on Twitter you probably know that. But one thing you definitely should know is that I’ve been ready for the next iteration of Modern Warfare since the franchise has
by David Burdette
Seems like everyone’s publishing traditional card games with modern game design additions nowadays, and SCOUT is Oink! throwing its hat in the ring, this time riffing off the rummy variant known in America as Thirteen. The two big twists are simple enough; Every card has a separate top and
by Nick Dubs
The demo table for BIGFOOT: Roll and Smash, from XYZ Game Labs, looked minuscule next to the looming monster-truck directly adjacent. The tires alone stood as tall as me! To our surprise, this monster-truck was the first monster-truck ever, Bigfoot, the very same truck featured on BIGFOOT’s box! I
by John Zimmerman
One of my favorite new themes at this year’s Gen Con belonged to Septima from Mindclash Games. In Septima, players lead their coven to prove their witchcrafting worth and succeed the high witch Septima. Crony shenanigans include harvesting herbs, brewing potions, healing townsfolk with said potions which may or
by John Zimmerman
We’ve been grooving to the beat with Just Dance for a while (since 2009, in fact), and while other dancing games have come and gone, Just Dance continues to absolutely dominate the rhythm space. Year after year, the team at Ubisoft has delivered fresh tracks, new dance moves, and
by Ron Burke
I remember when the tale of a plague riveted all of us gamers. And no, I’m not talking about 2020. A Plague Tale: Innocence launched in May of 2019 to incredible reviews (including ours), leading everyone to talk about the coming out party of Asobo Studio, the developer behind
by David Burdette
When Bernie of Dead Alive first pitched Omicron Protocol to me, it was as an entry point for the minis hobby, complete with design choices and innovations to make it more welcoming. Hex maps simplify movement, range, and line of sight, saving newcomers from having to buy tape measures or
by Nick Dubs
Terra Mystica is inarguably a monolith of a board game. Personally, it was the first heavyweight euro I encountered without the same appeal as an agricultural history textbook. However, it’s also inarguable that game design has progressed by leaps and bounds since its debut a decade ago. Developers have
by Nick Dubs