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The early access launch of Wayfinder has been somewhat of a tragedy. As an action game, Wayfinder hits some great high notes and finds its own ways to be memorable. As a live-service game, it needs a lot of work. Though the lifeless world and cornucopia of bugs, crashes, and
by Nicholas Aguilera
The UFC games have been a bit of an iterative affair for the last two generations. We’ve gotten a massive and ever-changing roster of fighters, and the ground game has continued to evolve, but overall it’s been small changes. Well, all that is about to change as UFC
by Ron Burke
We recently got to go hands-on with the Gamescom demo for Vampire the Masquerade – Justice. Stepping into the World of Darkness, but with the interactivity only Virtual Reality can provide, we got our first glimpse of the combat, stealth, and a hint at the RPG elements for the upcoming game.
by Ron Burke
The Talos Principle was unique. A puzzle game, and easily one of the best of its genre, it tells the story of humanity, or more accurately its demise. Awakening on a strange island with the voice of someone calling themselves Elohim scratching around in its head, the player has to
by Ron Burke
We got the golden opportunity to team up with RocketWerkz to check out the launch of Icarus: New Frontiers — the newest expansion to Icarus. This newest expansion has over 100 new items, fresh missions, creatures, crafting materials, and so much more, including a brand new biome. Laura and I jumped
by Ron Burke
The Homeworld universe has occupied a serious amount of space in my head for some time. The first game was magnificent, taking the RTS genre in a completely new direction by giving players a fresh way to engage the enemy — in 360 degrees. The sequel introduced dynamic difficulty levels with
by Ron Burke
Mortal Kombat has been one of the pillar games of the fighting game community for quite some time now. The series has spawned several sequels and spin-offs, and now, after several decades, NetherRealm Studios has decided to start things over again from the top by rebooting the entire series with
by Abdul Saad
Warhammer 40K: Space Marine is one of those games that I never expected to see a sequel. It’s been 12 years since the game launched on PC, Xbox 360, and PlayStation 3, and my hope had begun to wane. I’m lucky my lack of faith didn’t land
by Ron Burke
The early access launch of Wayfinder has been somewhat of a tragedy. As an action game, Wayfinder hits some great high notes and finds its own ways to be memorable. As a live-service game, it needs a lot of work. Though the lifeless world and cornucopia of bugs, crashes, and
by Nicholas Aguilera
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The early access launch of Wayfinder has been somewhat of a tragedy. As an action game, Wayfinder hits some great high notes and finds its own ways to be memorable. As a live-service game, it needs a lot of work. Though the lifeless world and cornucopia of bugs, crashes, and
by Nicholas Aguilera
The UFC games have been a bit of an iterative affair for the last two generations. We’ve gotten a massive and ever-changing roster of fighters, and the ground game has continued to evolve, but overall it’s been small changes. Well, all that is about to change as UFC
by Ron Burke
We recently got to go hands-on with the Gamescom demo for Vampire the Masquerade – Justice. Stepping into the World of Darkness, but with the interactivity only Virtual Reality can provide, we got our first glimpse of the combat, stealth, and a hint at the RPG elements for the upcoming game.
by Ron Burke
The Talos Principle was unique. A puzzle game, and easily one of the best of its genre, it tells the story of humanity, or more accurately its demise. Awakening on a strange island with the voice of someone calling themselves Elohim scratching around in its head, the player has to
by Ron Burke
We got the golden opportunity to team up with RocketWerkz to check out the launch of Icarus: New Frontiers — the newest expansion to Icarus. This newest expansion has over 100 new items, fresh missions, creatures, crafting materials, and so much more, including a brand new biome. Laura and I jumped
by Ron Burke
The Homeworld universe has occupied a serious amount of space in my head for some time. The first game was magnificent, taking the RTS genre in a completely new direction by giving players a fresh way to engage the enemy — in 360 degrees. The sequel introduced dynamic difficulty levels with
by Ron Burke
Mortal Kombat has been one of the pillar games of the fighting game community for quite some time now. The series has spawned several sequels and spin-offs, and now, after several decades, NetherRealm Studios has decided to start things over again from the top by rebooting the entire series with
by Abdul Saad
Warhammer 40K: Space Marine is one of those games that I never expected to see a sequel. It’s been 12 years since the game launched on PC, Xbox 360, and PlayStation 3, and my hope had begun to wane. I’m lucky my lack of faith didn’t land
by Ron Burke