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Previews   -   Jun 15, 2019 Time is on my side — Behind closed doors with Cris Tale at E3
Time is on my side — Behind closed doors with Cris Tale at E3

“This is a completely innovative game. You’ve never seen anything like this,” Cris Tales creator Carlos Roch said as he began his behind closed doors E3 presentation, “and correct me if you have!” I smiled indulgently; time-travel games aren’t anything new to me, how many ways can you

by A Kay Purcell
Previews   -   Jun 14, 2019 Starpewpew Valley — Hands-on with Atomicrops at E3
Starpewpew Valley — Hands-on with Atomicrops at E3

What do you get when you cross a chicken with a duck and a turkey? You get a turducken. What do you get when you cross Stardew Valley with roguelike elements, and a twin stick shooter? You get Atomicrops, one of the most fun indie games I’ve had to

by Sean Anthony
Previews   -   Jun 14, 2019 Final Fantasy VII behind closed doors at E3 — “As far as I’ve been told, nothing has been removed”
Final Fantasy VII behind closed doors at E3 — “As far as I’ve been told, nothing has been removed”

Calling Final Fantasy VII Remake ambitious is something of an understatement. Rows of journalists found seats in the small demo room at E3, settling in for a guided tour through the re-imagined Sector 7, with Yoshinori Kitase, the producer of Final Fantasy VII Remake as our host. Between our guided

by A Kay Purcell
Previews   -   Jun 09, 2019 At Least They Have the High Ground! — Star Wars Jedi: Fallen Order
At Least They Have the High Ground! — Star Wars Jedi: Fallen Order

After EA’s live stream of the official gameplay demo, we were treated to a media-only exclusive look at Star Wars Jedi: Fallen Order. Our demo started before the footage in the gameplay reveal. It opened on protagonist Cal, swimming in a swamp on Kashyyyk in pursuit of an imposing

by David Lee
Previews   -   May 23, 2019 Blasting a ball to bash some buildings — Cannon Arena preview
Blasting a ball to bash some buildings — Cannon Arena preview

Over the years, game developers have been creating new concepts for games, even meshing two or more genres together in order to make something new. Imagine a combination of tank battles and pong, but instead of trying to get the ball past an opponent into a goal, you’re trying

by Codi Spence
Previews   -   May 20, 2019 The goregon trail — Nowhere Prophet Beta preview
The goregon trail — Nowhere Prophet Beta preview

It’s been years since a devastating event known as The Crash happened, where technology was essentially destroyed, leaving mankind in the dark ages. Humanity has done what it can to survive, but raiders, fanatics, beasts, and more have created even more chaos. A mysterious machine falls from the sky,

by Codi Spence
Previews   -   Apr 24, 2019 First steps towards a confident tower defense title — Siege of Centauri preview
First steps towards a confident tower defense title — Siege of Centauri preview

Siege of Centauri feels sort of like an in-between project for Stardock Entertainment, the company behind Galactic Civilizations and Sins of a Solar Empire. It also takes place in the Ashes of the Singularity universe. This build is considered a Beta, so it’s not feature complete and is still

by Sean Anthony
Previews   -   Apr 12, 2019 Getting to the bottom of things — Disjunction preview
Getting to the bottom of things — Disjunction preview

Set in the year 2048, the concepts of humanity and robotics are still conflicting. There are those who accept advancements such as robotic workers, cybernetic implants, and the like, while others see them as invasive, threatening, and unnatural. This conflict has led to a fanatical group blowing up part of

by Codi Spence
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