Over the years, game developers have been creating new concepts for games, even meshing two or more genres together in order to make something new. Imagine a combination of tank
It’s been years since a devastating event known as The Crash happened, where technology was essentially destroyed, leaving mankind in the dark ages. Humanity has done what it can
Siege of Centauri feels sort of like an in-between project for Stardock Entertainment, the company behind Galactic Civilizations and Sins of a Solar Empire. It also takes place in the
Set in the year 2048, the concepts of humanity and robotics are still conflicting. There are those who accept advancements such as robotic workers, cybernetic implants, and the like, while
Have you ever wondered what it would be like to walk on walls and ceilings? Defying gravity as we know it and experiencing the world from a new perspective? Etherborn
The norm of many games is that you kill any violent creatures that you see. RPGs, action games, adventure games, MMOs, and the like follow this pattern typically. Some games
The world is dying, the meager oases where life can continue to exist are ever-changing, and if you want to live, you and yours have to build mobile bases in
SXSW Gaming opened with a bang as Mythical Games, a powerhouse of a studio made up by veterans from Activision and Blizzard, threw a party featuring their upcoming game, Blankos
Spellbreak is the new kid on the block, here to provide a lead-free alternative to your typical battle royale. It’s a third-person, magic-casting fight to the death set in
Plenty of games mine nostalgia recklessly, chucking in cheap jokes and references to keep players entertained. But I can’t think of a game that uses it as expertly as