No Rest for the Wicked is the newest title from the developers of the Ori series, and sets out to reinvent the genre of punishing isometric action role playing games.
Ever since a friend posted about this game, I was intrigued. A pixely detective game? Shadows of Doubt certainly gets points for originality. That said, it’s not enough to
All of Supergiant’s games are masterpieces, but Hades took the world by storm. Its addictive rogue-like gameplay, compelling story and characters, and gorgeous artwork and music kept me and
I’ve spent a lot of time with Motion Twin’s fantastic roguelike, Dead Cells (our review here). The game fully embraces that death is far from permanent, resurrecting you
Daylight Basement Studios has announced a new update for their bullet hell roguelite: Rightfully, Beary Arms, which I was lucky enough to get to play at PAX. The Paws and
Crowsworn, an upcoming indie game developed by Canadian developer Mongoose Rodeo, has caught my attention since its early Kickstarter days with its intriguing blend of elements reminiscent of Hollow Knight
Recently, I was lucky enough to attend PAX East, where I met up with the two developers behind Kamaeru: A Frog Refuge. This is their first game as a studio,
I remember watching Piranha Games President and CEO Russ Bullock excitedly showcasing MechWarrior 5: Mercenaries on the stage at MechCon, giving our first “REACTOR ONLINE” to the roar of the
I was lucky enough to get a chance to try the upcoming Visions of Mana from Square Enix via a media-only session. This is the first hands-on with the game
A good action-horror game is a delicate balance. Action necessitates fighting, and if the player is too strong, then the stakes drop off and the game ceases to be scary.
Recently we got to sit down with Mark Roberts, Game Director for Path of Exile, and Jonathan Rogers, Game Director for Path of Exile 2, to talk about the announcement