Dogfights. Space battles. Helpless toads.
Star Fox Zero is shaping up to recapture some of the series best elements. While the game is not set to fly into stores for
One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call
Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown
At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break. After a three year wait since it was unveiled at the
This past weekend we finally got our hands on the near-final beta test of Hitman — the reboot of the franchise from IO Interactive and SquareEnix. I ran the game on
This past weekend we finally got our hands on the near-final beta test of Hitman — the reboot of the franchise from IO Interactive and SquareEnix. I ran the game on
The power of the people is vital in democracy, that the population must be able to determine their own future and course. It’s that vein that Okhlos derives its
If you know me, then you know I’m a huge fan of over-the-top games that embrace a certain spirit of levity. So when developer Ratloop recently invited me to
A simple concept can make for the best games. In Invisigun Heroes, that concept is a top-down pixelated shooter where everyone is invisible. Both you and your opponents leave only
Jump, jump, platform, jump. I’m skipping my way across a massive ocean, barely hanging above the crest of the waves below, dodging swordfish and spikes as well as the