Today, ATLUS announced a mask collaboration with heavy metal band Slipknot to promote Shin Megamie Tensei V: Vengance. The collaboration videos will explore common themes, visuals, and moods that Slipknot and the game share.
In this first video, Jim Ojala from Ojala Productions, the group behind many of Slipknot’s
Ever since Destiny 2: Lightfall, it’s been anything but smooth sailing for Bungie and the team. In typical Bungie fashion, however, when their backs are up against the wall is when they shine the brightest. The team has been cooking with the “Into the Light” free content drop and
The light has been shone on their lies. Welcome to Call of Duty: Black Ops 6’s first trailer. There are plenty of familiar faces here, from Bill Clinton to… Saddam Hussein? This is going to be interesting. Also confirmed today, Call of Duty: Black Ops 6 will be available
We’ve been doing our best to keep up with all the racket surrounding Call of Duty: Black Ops 6, and in the midst of a session of MWIII I found a new teaser had shown a lot. It’s not even the teaser as much as what’s behind
Let me be frank, you shouldn’t be using the strap that came with the Meta Quest 3. As much as I love my Quest 3 headset, it’s obvious the team at Meta has cut costs with an at best sad head strap. Razer wants to give you a
Wizardry: Proving Ground of the Mad Overlord inhabits an odd space in the library of deluxe remasters. On the one hand, it’s a laudable project that makes a worthwhile contribution to discourse around computer RPG design. Designed in 1981, one year after Pac Man and seven before the first
Ghost of Tsushima is a very special game to me. Not only do I remember the hype and being excited to see the furthering of Sucker Punch Productions as a stellar studio, it was the first video I ever did for GameStop TV. I have the collector’s edition, and
Extraction shooters certainly seem to be all the rage right now. Even Call of Duty made their foray into the genre with DMZ, but games like Tarkov have ruled the scene. While I don’t always understand all the mechanics at play in the more heavy duty survival ones, I
Today, ATLUS announced a mask collaboration with heavy metal band Slipknot to promote Shin Megamie Tensei V: Vengance. The collaboration videos will explore common themes, visuals, and moods that Slipknot and the game share.
In this first video, Jim Ojala from Ojala Productions, the group behind many of Slipknot’s
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
Today, ATLUS announced a mask collaboration with heavy metal band Slipknot to promote Shin Megamie Tensei V: Vengance. The collaboration videos will explore common themes, visuals, and moods that Slipknot and the game share.
In this first video, Jim Ojala from Ojala Productions, the group behind many of Slipknot’s
Ever since Destiny 2: Lightfall, it’s been anything but smooth sailing for Bungie and the team. In typical Bungie fashion, however, when their backs are up against the wall is when they shine the brightest. The team has been cooking with the “Into the Light” free content drop and
The light has been shone on their lies. Welcome to Call of Duty: Black Ops 6’s first trailer. There are plenty of familiar faces here, from Bill Clinton to… Saddam Hussein? This is going to be interesting. Also confirmed today, Call of Duty: Black Ops 6 will be available
We’ve been doing our best to keep up with all the racket surrounding Call of Duty: Black Ops 6, and in the midst of a session of MWIII I found a new teaser had shown a lot. It’s not even the teaser as much as what’s behind
Let me be frank, you shouldn’t be using the strap that came with the Meta Quest 3. As much as I love my Quest 3 headset, it’s obvious the team at Meta has cut costs with an at best sad head strap. Razer wants to give you a
Wizardry: Proving Ground of the Mad Overlord inhabits an odd space in the library of deluxe remasters. On the one hand, it’s a laudable project that makes a worthwhile contribution to discourse around computer RPG design. Designed in 1981, one year after Pac Man and seven before the first
Ghost of Tsushima is a very special game to me. Not only do I remember the hype and being excited to see the furthering of Sucker Punch Productions as a stellar studio, it was the first video I ever did for GameStop TV. I have the collector’s edition, and
Extraction shooters certainly seem to be all the rage right now. Even Call of Duty made their foray into the genre with DMZ, but games like Tarkov have ruled the scene. While I don’t always understand all the mechanics at play in the more heavy duty survival ones, I