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Reviews   -   Feb 29, 2024 Splatoon 3: Side Order review — Purple yellow red and blue
Splatoon 3: Side Order review — Purple yellow red and blue

Something weird is happening in Inkopolis Square. Inklings and Octolings are spacing out and not coming back to reality. The Square is becoming a bit of a ghost town now, without the usual noise of turf war. Turns out, their souls are being sucked into a virtual reality called the

by David Flynn
Reviews   -   Feb 29, 2024 Penny’s Big Breakaway review — A good first performance
Penny’s Big Breakaway review — A good first performance

Platformers are perhaps the purest genre of video games. It’s just you, the challenge the developers have set before you, and an assortment of tools to overcome it. Sure, there may be baddies to bash along the way sometimes, but for the most part any “combat” is really just

by David Flynn
Impressions   -   Feb 29, 2024 Dying Light 2 Stay Human Reloaded Edition & Firearms Update impressions — How to make a single-player game explosive two years later
Dying Light 2 Stay Human Reloaded Edition & Firearms Update impressions — How to make a single-player game explosive two years later

It’s hard to make a video game. In our industry you see less and less people making it through a single release, and unfortunately the numbers show it. With how rare that is, it’s certainly rare to see a game making substantial changes to their formula two years

by David Burdette
Reviews   -   Feb 29, 2024 Space Lion: Divide and Conquer review — Give me space, I need to lie down
Space Lion: Divide and Conquer review — Give me space, I need to lie down

It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by

by Nick Dubs
News   -   Feb 29, 2024 New Gray Zone Warfare ballistics demo highlights the intricacies of combat design
New Gray Zone Warfare ballistics demo highlights the intricacies of combat design

Making a video game isn’t exactly something just anyone can do in their spare time, at least, nothing with the kind of firepower that Gray Zone Warfare is aiming for. There is a lot of effort that goes into making a shooter like this, and a new ballistics demonstration

by David Burdette
Previews   -   Feb 28, 2024 JSAUX FlipGo multi-monitor solution is a productivity must-have — Kickstarter Preview
JSAUX FlipGo multi-monitor solution is a productivity must-have — Kickstarter Preview

There’s a natural progression for screens. If you look at cell phones they started off very small and over time have become larger and larger. The same goes for laptop monitors. While a 17” monitor isn’t uncommon nowadays, there’s still very much a need for multiple monitors.

by Ron Burke
Reviews   -   Feb 28, 2024 Something Wild! review — My first Rummy game
Something Wild! review — My first Rummy game

Something Wild! is a small box game from Funko that is reminiscent of a stripped down classic card game with some modern flare. Toss in an adorable mini Pop figure and this could be Something Interesting! Right? At its core, Something Wild is all about building sets and runs of

by Mark Julian
Reviews   -   Feb 28, 2024 Skull & Bones review — Live Service Land Ho!
Skull & Bones review — Live Service Land Ho!

I was there when Skull & Bones was announced at E3 of 2017. I was there to go hands-on with the game in 2018 (you can see that right here). It only seemed appropriate that I be the one to take to the high seas to review Skull & Bones

by Ron Burke
Splatoon 3: Side Order review — Purple yellow red and blue
Reviews   -   Feb 29, 2024 Splatoon 3: Side Order review — Purple yellow red and blue

Something weird is happening in Inkopolis Square. Inklings and Octolings are spacing out and not coming back to reality. The Square is becoming a bit of a ghost town now, without the usual noise of turf war. Turns out, their souls are being sucked into a virtual reality called the

by David Flynn
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Reviews   -   Feb 29, 2024 Splatoon 3: Side Order review — Purple yellow red and blue
Splatoon 3: Side Order review — Purple yellow red and blue

Something weird is happening in Inkopolis Square. Inklings and Octolings are spacing out and not coming back to reality. The Square is becoming a bit of a ghost town now, without the usual noise of turf war. Turns out, their souls are being sucked into a virtual reality called the

by David Flynn
Reviews   -   Feb 29, 2024 Penny’s Big Breakaway review — A good first performance
Penny’s Big Breakaway review — A good first performance

Platformers are perhaps the purest genre of video games. It’s just you, the challenge the developers have set before you, and an assortment of tools to overcome it. Sure, there may be baddies to bash along the way sometimes, but for the most part any “combat” is really just

by David Flynn
Impressions   -   Feb 29, 2024 Dying Light 2 Stay Human Reloaded Edition & Firearms Update impressions — How to make a single-player game explosive two years later
Dying Light 2 Stay Human Reloaded Edition & Firearms Update impressions — How to make a single-player game explosive two years later

It’s hard to make a video game. In our industry you see less and less people making it through a single release, and unfortunately the numbers show it. With how rare that is, it’s certainly rare to see a game making substantial changes to their formula two years

by David Burdette
Reviews   -   Feb 29, 2024 Space Lion: Divide and Conquer review — Give me space, I need to lie down
Space Lion: Divide and Conquer review — Give me space, I need to lie down

It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by

by Nick Dubs
News   -   Feb 29, 2024 New Gray Zone Warfare ballistics demo highlights the intricacies of combat design
New Gray Zone Warfare ballistics demo highlights the intricacies of combat design

Making a video game isn’t exactly something just anyone can do in their spare time, at least, nothing with the kind of firepower that Gray Zone Warfare is aiming for. There is a lot of effort that goes into making a shooter like this, and a new ballistics demonstration

by David Burdette
Previews   -   Feb 28, 2024 JSAUX FlipGo multi-monitor solution is a productivity must-have — Kickstarter Preview
JSAUX FlipGo multi-monitor solution is a productivity must-have — Kickstarter Preview

There’s a natural progression for screens. If you look at cell phones they started off very small and over time have become larger and larger. The same goes for laptop monitors. While a 17” monitor isn’t uncommon nowadays, there’s still very much a need for multiple monitors.

by Ron Burke
Reviews   -   Feb 28, 2024 Something Wild! review — My first Rummy game
Something Wild! review — My first Rummy game

Something Wild! is a small box game from Funko that is reminiscent of a stripped down classic card game with some modern flare. Toss in an adorable mini Pop figure and this could be Something Interesting! Right? At its core, Something Wild is all about building sets and runs of

by Mark Julian
Reviews   -   Feb 28, 2024 Skull & Bones review — Live Service Land Ho!
Skull & Bones review — Live Service Land Ho!

I was there when Skull & Bones was announced at E3 of 2017. I was there to go hands-on with the game in 2018 (you can see that right here). It only seemed appropriate that I be the one to take to the high seas to review Skull & Bones

by Ron Burke
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