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Alright everyone, come on. We all think we know what this is. It has to be lame, meme garbage, right? Absolutely not. This has been one of the most fun platformers I’ve played all year. What’s here is a bit jank, sometimes cheap feeling. It’s definitely that
by Katelyn LawlorExpeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark JulianAnger Foot is a game all about kicking people in the face. Actually, it’s a game about kicking everything you can to get your sneakers back. You play in Shit City, yes you read that right. Your job is to clean up the city using the swift justice of
by Raven WintersZombies is a staple of the Call of Duty experience. Since World at War, the teams behind the mode have attempted to one-up the last game, although Sledgehammer was the only crew to try their hand at the mode outside of Treyarch. Some things work, and some things don’t,
by David BurdetteBack at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan HinkinMagneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van TonningenIt was a wild Call of Duty: NEXT, but it went out with a bang. The U.S. Army claimed the Call of Duty Endowment Bowl trophy in the annual battle of the branches, with TeePee taking the Solo Yolo match. We also got a look at Call of Duty:
by David BurdetteRemedy is one of the best gaming studios out there, and it’s great seeing them be able to work out so many publishing deals to keep making amazing games. They’re pushing further into the medium, like they always do, and the new agreement with Annapurna will not only
by David BurdetteAlright everyone, come on. We all think we know what this is. It has to be lame, meme garbage, right? Absolutely not. This has been one of the most fun platformers I’ve played all year. What’s here is a bit jank, sometimes cheap feeling. It’s definitely that
by Katelyn LawlorTechland makes a beast of an effort to deliver a spectacular zombie game
Got places to go, gotta follow my rainbow!
Fans of The Dragon Prince Have Rare Opportunity to Gain Access, Credit, and Influence in the Production of the New Series at Select Pledge Levels
Last year at Gen Con, I got a brief look at Disco Heist Laundry and you can read that preview here. A year later and the loose screws are tighter and the music is pumping. Nothing about the core gameplay has changed; you still want to bring goons into the
The 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
Alright everyone, come on. We all think we know what this is. It has to be lame, meme garbage, right? Absolutely not. This has been one of the most fun platformers I’ve played all year. What’s here is a bit jank, sometimes cheap feeling. It’s definitely that
by Katelyn LawlorExpeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark JulianAnger Foot is a game all about kicking people in the face. Actually, it’s a game about kicking everything you can to get your sneakers back. You play in Shit City, yes you read that right. Your job is to clean up the city using the swift justice of
by Raven WintersZombies is a staple of the Call of Duty experience. Since World at War, the teams behind the mode have attempted to one-up the last game, although Sledgehammer was the only crew to try their hand at the mode outside of Treyarch. Some things work, and some things don’t,
by David BurdetteBack at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan HinkinMagneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van TonningenIt was a wild Call of Duty: NEXT, but it went out with a bang. The U.S. Army claimed the Call of Duty Endowment Bowl trophy in the annual battle of the branches, with TeePee taking the Solo Yolo match. We also got a look at Call of Duty:
by David BurdetteRemedy is one of the best gaming studios out there, and it’s great seeing them be able to work out so many publishing deals to keep making amazing games. They’re pushing further into the medium, like they always do, and the new agreement with Annapurna will not only
by David Burdette