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Reviews   -   Sep 22, 2020 Too weak to pull the ears off a gundark—Star Wars: Outer Rim review
Too weak to pull the ears off a gundark—Star Wars: Outer Rim review

Have you recently binge-watched the Mandalorian on Disney+? Watched the Star Wars Holiday Special and still think Boba Fett’s cool? Substituted a Jabba the Hutt chuckle for a Santa laugh at Christmas? If the dark, gritty underbelly of Bounty Hunters and smugglers in Star Wars sounds like the best

by Mike Dunn
News   -   Sep 21, 2020 The future is now! New studio Future Club is now in business, consists of Skullgirls, Indivisible veterans
The future is now! New studio Future Club is now in business, consists of Skullgirls, Indivisible veterans

New studio Future Club announced its establishment this month, with hopes to create wonderful experiences in the near future. The studio consists of veterans who have worked on popular games such as Skullgirls and Scott Pilgrim Vs. The World: The Game, and is employee-owned as well. From the site’s

by Elisha Deogracias
News   -   Sep 21, 2020 Country roads, take me home (to the Xbox I belong!) — Microsoft to acquire ZeniMax Media and Bethesda Softworks
Country roads, take me home (to the Xbox I belong!) — Microsoft to acquire ZeniMax Media and Bethesda Softworks

Earlier today, Microsoft announced a juggernaut of a press release: the company plans to acquire ZeniMax Media and its publisher Bethesda Softworks. The private acquisition cost the company $7.5 billion, and will allow Bethesda to release more games through Microsoft. As the gaming industry transforms from a device-centric to

by Elisha Deogracias
Podcast   -   Sep 21, 2020 Episode 023: Interview with CEO of Massive Damage, Ken Seto
Episode 023: Interview with CEO of Massive Damage, Ken Seto

Gaming Trend · Episode 023: Interview with CEO of Massive Damage, Ken Seto This week Erica Echlin and Jon Miller talk with the CEO and Co-founder of Massive Damage, Ken Seto, about Star Renegades. – Imagine a game with classic JRPG feels with bright vibrant colors everywhere! – 2DX is my favorite game

by Erica Echlin
Reviews   -   Sep 20, 2020 Everyone has a plan until they’ve been hit — Shing! review
Everyone has a plan until they’ve been hit — Shing! review

As I finished Shing! and thumped my controller on my desk in relief, I was bummed by how much potential developer Mass Creation forfeited because they ignored or didn’t consider the decades of beat ’em ups before it; or even recent successes like Streets of Rage 4. Most of

by Anthony Shelton
Reviews   -   Sep 20, 2020 Not quite whole — Journey of the Broken Circle review
Not quite whole — Journey of the Broken Circle review

A nightly storybook or a kindergarten fairytale are two ubiquitous concepts that I think most of us can relate to. They’re an essential part of the world of literature serving as a lot of people’s first foray into recreational reading. Whether it’s the partly fascinating, partly horrifying

by Poch Saldana
Reviews   -   Sep 19, 2020 One does not simply walk out of Hades — Hades Review
One does not simply walk out of Hades — Hades Review

Many have tried to leave the underworld, all have failed. As Prince Zagreus, son of Hades, you’ll get out and die trying, over and over and over. Each attempt will grant you knowledge and strength, but what awaits you on the outside? Hades is the latest game from Supergiant

by David Flynn
Reviews   -   Sep 19, 2020 Red skies, Love Dies, truth hides — Paradise Killer Review
Red skies, Love Dies, truth hides — Paradise Killer Review

Island Sequence 24 is ending and the Syndicate Council has been murdered. Having been in exile for the past three million days, Lady Love Dies must discover the facts behind the murder, and determine her truth. Find evidence, interrogate suspects, and start the trial whenever you’re ready. It’s

by David Flynn
Too weak to pull the ears off a gundark—Star Wars: Outer Rim review
Reviews   -   Sep 22, 2020 Too weak to pull the ears off a gundark—Star Wars: Outer Rim review

Have you recently binge-watched the Mandalorian on Disney+? Watched the Star Wars Holiday Special and still think Boba Fett’s cool? Substituted a Jabba the Hutt chuckle for a Santa laugh at Christmas? If the dark, gritty underbelly of Bounty Hunters and smugglers in Star Wars sounds like the best

by Mike Dunn
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Reviews   -   Sep 22, 2020 Too weak to pull the ears off a gundark—Star Wars: Outer Rim review
Too weak to pull the ears off a gundark—Star Wars: Outer Rim review

Have you recently binge-watched the Mandalorian on Disney+? Watched the Star Wars Holiday Special and still think Boba Fett’s cool? Substituted a Jabba the Hutt chuckle for a Santa laugh at Christmas? If the dark, gritty underbelly of Bounty Hunters and smugglers in Star Wars sounds like the best

by Mike Dunn
News   -   Sep 21, 2020 The future is now! New studio Future Club is now in business, consists of Skullgirls, Indivisible veterans
The future is now! New studio Future Club is now in business, consists of Skullgirls, Indivisible veterans

New studio Future Club announced its establishment this month, with hopes to create wonderful experiences in the near future. The studio consists of veterans who have worked on popular games such as Skullgirls and Scott Pilgrim Vs. The World: The Game, and is employee-owned as well. From the site’s

by Elisha Deogracias
News   -   Sep 21, 2020 Country roads, take me home (to the Xbox I belong!) — Microsoft to acquire ZeniMax Media and Bethesda Softworks
Country roads, take me home (to the Xbox I belong!) — Microsoft to acquire ZeniMax Media and Bethesda Softworks

Earlier today, Microsoft announced a juggernaut of a press release: the company plans to acquire ZeniMax Media and its publisher Bethesda Softworks. The private acquisition cost the company $7.5 billion, and will allow Bethesda to release more games through Microsoft. As the gaming industry transforms from a device-centric to

by Elisha Deogracias
Podcast   -   Sep 21, 2020 Episode 023: Interview with CEO of Massive Damage, Ken Seto
Episode 023: Interview with CEO of Massive Damage, Ken Seto

Gaming Trend · Episode 023: Interview with CEO of Massive Damage, Ken Seto This week Erica Echlin and Jon Miller talk with the CEO and Co-founder of Massive Damage, Ken Seto, about Star Renegades. – Imagine a game with classic JRPG feels with bright vibrant colors everywhere! – 2DX is my favorite game

by Erica Echlin
Reviews   -   Sep 20, 2020 Everyone has a plan until they’ve been hit — Shing! review
Everyone has a plan until they’ve been hit — Shing! review

As I finished Shing! and thumped my controller on my desk in relief, I was bummed by how much potential developer Mass Creation forfeited because they ignored or didn’t consider the decades of beat ’em ups before it; or even recent successes like Streets of Rage 4. Most of

by Anthony Shelton
Reviews   -   Sep 20, 2020 Not quite whole — Journey of the Broken Circle review
Not quite whole — Journey of the Broken Circle review

A nightly storybook or a kindergarten fairytale are two ubiquitous concepts that I think most of us can relate to. They’re an essential part of the world of literature serving as a lot of people’s first foray into recreational reading. Whether it’s the partly fascinating, partly horrifying

by Poch Saldana
Reviews   -   Sep 19, 2020 One does not simply walk out of Hades — Hades Review
One does not simply walk out of Hades — Hades Review

Many have tried to leave the underworld, all have failed. As Prince Zagreus, son of Hades, you’ll get out and die trying, over and over and over. Each attempt will grant you knowledge and strength, but what awaits you on the outside? Hades is the latest game from Supergiant

by David Flynn
Reviews   -   Sep 19, 2020 Red skies, Love Dies, truth hides — Paradise Killer Review
Red skies, Love Dies, truth hides — Paradise Killer Review

Island Sequence 24 is ending and the Syndicate Council has been murdered. Having been in exile for the past three million days, Lady Love Dies must discover the facts behind the murder, and determine her truth. Find evidence, interrogate suspects, and start the trial whenever you’re ready. It’s

by David Flynn
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