The Texas Chain Saw Massacre is set to release later this year but to pass the time Gun Interactive has released a new behind-the-scenes video documenting how they used motion capture to replicate the 1974 film’s performances. Additionally, a track from the game’s companion album has been released, titled “Tragic”. You can check out the behind-the-scenes video above and below you can listen to the new track:
LEXINGTON, Kentucky, January 10th, 2023 – Over the past two weeks, Gun Interactive has shared more details from its upcoming 2023 release, The Texas Chain Saw Massacre, including a Behind-the-Scenes video focused on the motion-capture animation process and a new single from Remains, the companion album to the game’s official soundtrack. First, check out the video (above) for an exclusive look at how Gun Interactive uses motion capture to replicate and build upon the infamous performances from the 1974 film.
Shot on-location at The House of Moves in Los Angeles and shared just this week, the video diary gives horror fans a fascinating window into the method of mo-cap, illustrating some of the key choreography and physical performance that goes into animating character movements. Featuring insight and commentary from the Gun Team and their roster of talent—including industry veteran and horror icon Kane Hodder—this video is the first installment in a series of behind-the-scenes features focused on the craft and experience of making the Texas Chain Saw Massacre.
Meanwhile, last week saw the arrival of “Tragic”, the latest track from the Remains companion album, written and performed by Wes Keltner & Jim Bonney. The heavy, looming song conjures images of industrial stagnation and rhythmic horror, and was very much inspired by the themes evoked by Kim Henkel’s original screenplay for the 1974 film. In a post on the Gun Interactive Community Hub page from last fall, head of Brand Strategy Matt Szep writes that “track over track, Remains tells a story, creatively, of a move forced by modernization, into a place much darker and desperate.” Utilizing everything from guitar and drums to the Apprehension Engine—the singular musical instrument capable of producing inimitable horror soundscapes—Remains weaves a tale of dark abstraction and the unstoppable march of time, one that forms the perfect complement to the world and characters of TCSM.
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Richard Allen is a freelance writer and contributing editor for various publications. While he enjoys modern gaming, he is a retro gamer at heart, having been raised on a steady diet of Contra, Mario, and Dragon's Lair. Chat with him via @thricetheartist on Twitter.
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