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Ratchet & Clank: Rift Apart heads to PC on July26th powered by NVIDIA DLSS 3

Tomorrow, the riveting entry in the decorated Insomniac series heads to PC courtesy of Nixxes Software. Rift Apart is sporting a loaded lineup of NVIDIA technology to further improve graphics, latency, and more. The team at NVIDIA released all the fun tech talk in their latest announcement you can check out below:

Ratchet & Clank: Rift Apart, the highly anticipated action-adventure-platformer from Insomniac Games has been brought to the PC by Nixxes Software. Ratchet & Clank: Rift Apart launches on July 26th and is loaded with technology including real-time ray tracing, NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, NVIDIA RTX IO, and more.

Ratchet & Clank: Rift Apart Is #RTXON

The much-loved Ratchet & Clank franchise makes its debut on PC tomorrow with the launch of the critically acclaimed Ratchet & Clank: Rift Apart and takes full advantage of what the GeForce RTX platform has to offer, including:

  • NVIDIA DLSS 3  – AI-powered performance multiplier. At 4K, with all ray tracing effects enabled, and settings maxed, GeForce RTX 4080 and 4090 desktop GPU gamers can experience 140+ FPS gameplay.
  • NVIDIA Reflex – reducing system latency in Ratchet & Clank: Rift Apart by up to 48%.
  • NVIDIA RTX IO – GPU-accelerated storage technology enables rapid loading of assets.
  • NVIDIA DLAA – an AI-based anti-aliasing mode for users who have spare GPU headroom and want higher levels of image quality.
  • Ray tracing – Ray-traced shadows, ambient occlusion and reflections will run at the highest speeds possible on dedicated ray tracing cores on each GeForce RTX GPUs

With day-one support for NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, NVIDIA RTX IO, and ray tracing, GeForce RTX gamers will enjoy the definitive Ratchet & Clank: Rift Apart PC experience.

More DLSS 3 Games

Other DLSS games news includes:

  • Remnant II – launching today with DLSS 2.
  • NARAKA: BLADEPOINT  – celebrates the game’s second anniversary by going Free-To-Play. Includes NVIDIA DLSS 2 and NVIDIA Reflex.
  • SYNCED – launching this summer with DLSS 3, Reflex and real-time ray tracing.
  • Wuthering Waves – launching with DLSS 3.

Reflex Supported in Over 70 Games

NVIDIA Reflex is a must-have in games, reducing system latency so player’s actions occur quicker, giving them a competitive edge in multiplayer matches, and making single-player titles more responsive and enjoyable.

NVIDIA Reflex is now used by over 50 million players each month, is available in 9 of the top 10 competitive shooters, including the Counter-Strike 2 beta, and is activated by 90% of GeForce gamers in over 70 supported titles.

This week in Reflex news:

 

Noah is the resident weeb who spends most of his time gaming and watching anime. His goal is to expand his skills while meeting new people. You have probably seen him feeding the other team kills in Overwatch Comp or speculating Star Wars and One Piece. Follow him on twitter @RigsbyNoah.

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