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Memory's Reach adds new areas and mechanics

This mystery filled Metroidvania puzzler will release a demo on June 9th

Memory's Reach adds new areas and mechanics

The first-person Metroidvania Memory's Reach has announced additional puzzle mechanics, areas, and abilities alongside a demo update set to arrive on June 9th.

Memory's Reach, the first-person metroidvania-inspired puzzle adventure from industry veteran developer 100 Stones Interactive, expands its horizons with additional puzzle mechanics, areas, and abilities in a demo update arriving on Monday, June 9, 2025.

Uncharted territories and fresh challenges await on planet Virishal. Peruse perplexing enigmas both near and far as a new path is unlocked in the Landing Zone, leading to more mind-bending brainteasers. 

An underground maze of tunnels awaits eager explorers in the Quantumite Mines. Head deep below the planet's surface where deadly radiation adds an additional layer to puzzle-solving.
Make impassable terrain obsolete with the addition of the Translocator. Teleport across distances in a flash, and gain access to previously inaccessible areas.

Venture into a forsaken world shrouded in the echoes of an ancient civilization. Decipher artifacts left behind by a once-thriving society. Unravel hidden messages, navigate provocative puzzle chambers, analyze strange artifacts, and uncover the truth behind society's extinction. 

Interact with mysterious alien mechanisms, from levitating platforms to holographic interfaces and luminous energy beams to unlock access to planet Virishal’s deepest depths, where monumental secrets await.
The demo for Memory's Reach is currently available on PC via Steam, with an updated demo arriving on Monday, June 9, 2025. To stay up to date with the latest news from Memory’s Reach, check out the official 100 Stones Interactive website, follow the studio on TikTok, Twitter, Facebook, and YouTube, and join fellow puzzlers on the Steam Community.

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Richard Allen

Richard Allen

Richard is a freelance writer and contributing editor for various publications. He is an avid Dragon's Lair collector and always looking to add to his home arcade. Newly addicted to VR games.

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