For players and Dungeon Masters who want to not only mix in some Magic: The Gathering, but a little bit of Harry Potter as well, November is the month you’ve been waiting for, as Strixhaven: A Curriculum of Chaos brings a campaign book for rollicking campus adventures to Dungeons & Dragons:
Strixhaven™: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University, drawn from the multiverse of MAGIC: THE GATHERING, and provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each adventure describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. This book includes a poster map that shows Strixhaven’s campuses on one side and location maps on the other.
Features included in the book:
- Adds new player character options including feats and new backgrounds for first-year students at Strixhaven.
- Includes new spells and magic items that help your character feel connected to the college they choose to join.
- Through the book’s multiyear campaign, players begin as first-year students who study, socialize, and adventure their way to graduation.
- Includes four adventures that can be played as standalones or woven together to create one campaign taking players from level 1 to level 10.
- Encounter over forty magical, mysterious creatures and NPCs in the bestiary.
- Players can create characters using a new race presented in the book, an owlin, one of the owlfolk who study at the university.
- Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus.
- Strixhaven can easily be dropped into any D&D world or campaign with the provided rules for adventuring as a student of magic.
Class is in session November 16th, time to go back to school!
Mike Dunn is the old man of Gaming Trend, having cut his teeth on Atari consoles and First Edition Advanced Dungeons & Dragons back in the day. His involvement with Gaming Trend dates back to 2003, and he’s done everything from design and code to writing and managing. Now he has come full circle, with a rekindled passion for tabletop gaming and a recent debut as Dungeon Master (nearly forty years after he purchased the original DMG).
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