News

It started at Summer Game Fest and continued over to the IOI Showcase. MindsEye is coming very soon, on June 10th, but there's still more to reveal. We got a new trailer and Hitman collab at SGF, and then gameplay at IOI's Showcase. Check it all out below!
Summer Game Fest
Copenhagen, Denmark - June 6th, 2025 - Build A Rocket Boy, led by game director Leslie Benzies, and IOI Partners revealed an all-new trailer for MindsEye during Summer Game Fest. The new trailer showcases the game’s stunning near-future world, explosive action-packed combat, and the compelling journey of Jacob Diaz—a former soldier whose neural implant may hold the key to a global conspiracy involving rogue AI, corporate corruption, and humanity’s survival.
An additional surprise was shared in the trailer’s final moments, which revealed the unmistakable silhouette of Agent 47, the iconic assassin from IO Interactive’s Hitman franchise. Build A Rocket Boy and IO Interactive confirmed that Agent 47 will feature as a playable character in a post-launch mission designed by the team at Build A Rocket Boy. Set to release this July, the MindsEye x Hitman collaboration mission will be created with Build A Rocket Boy’s proprietary Game Creation System, an intuitive tool that allows both developers and players to build custom games, new stories, and entirely original experiences.
The MindsEye x Hitman mission is the first collaboration announced, and part of the long-term content roadmap already planned following MindsEye’s launch. In addition to the scripted campaign, MindsEye will be an ever-expanding player experience, with new studio-created premium content delivered monthly, thanks to the power of BARB’s Game Creation System.
MindsEye launches on June 10, 2025, and is available for pre-order now (which includes a free upgrade to the Deluxe Edition).
Pre-order details can be found here.
IOI Showcase
Build A Rocket Boy’s Assistant Game Director Adam Whiting presented all-new MindsEye gameplay footage during the IOI Showcase, which featured the game’s seamless transitions from cinematics to gameplay, with strategic combat, and thrilling flying and driving. A highlight was a closer look at the companion drone, which allows players to be as aggressive or as defensive as they please in gameplay, with evolving abilities unlocked throughout the game, enabling it to hack systems, stun enemies, and reach otherwise inaccessible areas.
The presentation also delved further into Play.MindsEye, where, at launch, players control when they want to dip out of the main narrative story and experience something different and fun, in totally different worlds and characters, with new gameplay dropping monthly. Built on their innovative creation system, BARB are excited to offer players varied gameplay experiences outside the core MindsEye narrative campaign, and the speed at which they will be delivering a constant stream of fresh content is unprecedented and truly exciting.
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Stay tuned to GamingTrend for more MindsEye news and info!
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