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Being and Becoming reveals 2026 release window and Steam playtest, out now

Dive into a world of stunningly nostalgic pixel art, storytelling, combat and exploration!

Being and Becoming reveals 2026 release window and Steam playtest, out now

Today, developer Ichthys and publisher CRITICAL REFLEX released the playtest for Being and Becoming on Steam.

The collective dream calls to you! Publisher CRITICAL REFLEX (Mouthwashing, No, I’m not a human) and developer Ichthys have released a new open playtest on Steam today for the atmospheric, pixel-art metroidvania Being and Becoming, alongside the reveal the game will officially launch in 2026! Play through the game’s intro, explore multiple locations, learn to use several types of weapons and abilities, meet different NPCs, and fight two epic bosses and a wide variety of enemies.
You are a would-be martyr, rescued from a watery grave and plunged into the Collective Dream: defy the prophecy of The Word, defeat the corrupted, gain new weapons and abilities from those who came before, and save the Dream by breaking the other dreamers free of the tyranny of The Word. Don’t let beauty dull your vigilance: the deeper you descend, the more treacherous the world becomes.

Key Features

●       Discover Echoes of the Past: Follow in the footsteps of the divers who came before you and take what they no longer need. Find new weapons and abilities to help you explore the Collective Dream.

●       Expand Your Arsenal: Assemble an array of weapons wielded by noble spirits ensnared within the torment of The Word. Weave intricate combinations of attacks to annihilate your foes

●       Explore an Interconnected World: Venture across a vast, interconnected world which unfolds with unique visual style and mechanics.

●       Gorgeous Pixel-Art Aesthetic: From picturesque to grotesque, each location has its own ambience and feel, decorated with detailed handcrafted backdrops. Each boss has a distinctive personality, emphasized not only by the story, but with dozens of unique animations and environmental interactions.

●       Fully Voiced-Over Characters & Atmospheric OST: A diverse cast of charming and terrifying voice-acted characters and bosses. The soundtrack is filled with dynamic and atmospheric tracks that are both shaped by and directly shape gameplay.

Play the Being and Becoming playtest now on Steam and wishlist the game today! To dive deeper into all things CRITICAL REFLEX, visit www.criticalreflex.com, and follow along on X/Twitter, Facebook, Instagram and YouTube!

For more on Being and Becoming, stay tuned to GamingTrend.

David Flynn

David Flynn

David is the kind of person to wear his heart on his sleeve. He can find positives in anything, like this is a person who loved Star Fox Zero to death. You’ll see him playing all kinds of games.

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