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Axis Saga: The War of Silence comes to Kickstarter April 14th

Axis Saga brings morally complex storytelling to 5E.

Axis Saga: The War of Silence comes to Kickstarter April 14th

Wyldwolf Games is bringing their new setting to 5E via Kickstarter. This world will leverage its years of experience as a cornerstone for its local TTRPG community:

Wyldwolf Games today announced Axis Saga: The War of Silence, a dark fantasy horror setting for Dungeons & Dragons 5E (2014 and 2024), with its Kickstarter campaign set to launch on April 14, 2026. Developed through years of real campaigns, real players, and community storytelling, Axis Saga: The War of Silence is designed as a living world shaped by play, consequence, and stories that help influence future canon. Set in a 16th-century-inspired world threatened by spreading portals, rising corruption, and the despair of The Great Silence, the project is built to support morally complex storytelling and high-stakes play.

Created by Wyldwolf Games, a Minnesota-based game store with national reach that brings players together through professional Game Master-led tabletop experiences, private game rooms, events, and beginner-friendly programming, Axis Saga: The War of Silence is built around real play, real tables, and an active player community. That same community-driven approach carries into the setting itself, which arrives on Kickstarter as a world already in motion and built for long-term engagement beyond the page.
Axis Saga: The War of Silence
“We wanted Axis Saga: The War of Silence to feel like a world shaped by hard choices, real consequences, and moral gray areas rather than a traditional good-versus-evil fantasy setting,” said Chase McAllister, founder of Wyldwolf Games. “That philosophy came out of years of community-driven play, where player choices and table stories helped shape the setting itself.”

With its setting, systems, and creative foundation already in place, Axis Saga: The War of Silence enters Kickstarter as a world already in motion. At the center of that experience is The Gift, Axis’ distinct take on vampirism, which introduces a player-facing system shaped by temptation, restraint, and agency rather than a traditional curse-based framework.

Axis Saga: The War of Silence Includes:

  • A Deep Toolkit for Game Masters, featuring maps, factions, NPCs, a bestiary, a sealed GM section with hidden lore and plotlines, 12 subclasses, 1 custom class, and more than 500 monsters, items, spells, feats, and additional gameplay options.
  • Support Beyond the Book, including VTT, terrain, maps, audio, miniatures/STLs, and gameplay tools designed to bring the world to life at and away from the table.
  • A Living-World Ecosystem, shaped in part by player stories and designed for long-term engagement.
  • Distinctive Systems, including Raids, Resonance, The Gift, and the Silence Template, that expand how the world is experienced in play.
  • Enhanced Rulesets for 5E, including streamlined combat, updated death saves, progression refinements, and other quality-of-life improvements.
  • Major Campaign Hooks, including the Inquisition, the Redeemers, the Portal Crisis, and the growing threat of the Great Silence, to fuel high-stakes adventures.
  • Two Ready-to-Play One-Shot Adventures for groups ready to enter the world immediately.
  • Professional Game Master Support, with Wyldwolf Games available to run Axis Saga campaigns and adventures both in person and virtually.
The campaign marks the next step in bringing the project to the wider tabletop community in hardcover and digital formats, with major partner support spanning VTT, terrain, maps, audio, miniatures/STLs, maps, and gameplay tools, including Roll20, Dwarven Forge, Michael Ghelfi Studios, and Eldritch Foundry, alongside additional collaborators across the broader play ecosystem.
Chris Wyman

Chris Wyman

Chris began tabletop gaming in college and quickly fell into the addictive world of cardboard. Chris, now a relapsed MtG player, loves connecting with people via gaming be it analog or digital.

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